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Reviewing, Revising, and Finalizing Prehistoric Animals and Dinosaur Ecology
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<blockquote data-quote="xidoraven" data-source="post: 4964459" data-attributes="member: 60187"><p>Exactly. As for the chameleon dino, he could get away with that in the story for two reasons: the "you don't really know" factor, and the fact that they were mixing DNA to fill restructuring gaps, and who knows exactly how far that diverted from normality. Genetically altered would definitely go under fantasy, and maybe call for a template of some form for say, a JP/Scifi hybrid themed setting.</p><p></p><p>Definitely not anything that sounds even remotely real - I would never have known about this supposed anaplatops whatever if I hadn't gone around and done some research - and we want to avoid that here for real-world revisions (same concept as the previous thread for edition conversions).</p><p></p><p>You're right, and I am not even going to argue with your logic - but I figured for the campaign setting I am proposing, take an entirely functional full-scale dino/prim ecology as it is and then add sentient humanoids (the only major human populations being those savage or barbarian tribes). Suddenly big herbivores are only going to be seen in dense forests and marshes where they can stay somewhat protected and still feed. Also, since the sentient races nearby are so simple, I went for simple terms that might be used to categorize them (by price, or by usefulness when trained). Ie, Walker (big herbiv herd/migration dino), Longwalker (sauropod), Carnosaur (big meat eaters), Hunters & Runners (smaller theropods including herbivores, scavengers, and carnivores), Wild Beast (prehistoric animals which are either very aggressive, untamed, or carnivorous), Herd Animal (big hairy critters that can sometimes be domesticated, hunted, and/or herded), Aquatic (dinos and prims), Avian (Birds, Flightless Birds, Avian Reptiles, Avian Pterosaurs), etc.</p><p></p><p>Anoplotops Ferox made me angry when I realized that I was chasing a feaux dino to figure out what it was in my categories - no wonder I had never heard of it! I mean, I know I am a little behind on some things in this realm, but I had never heard of this critter.... Oooh, I was mad. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>The pdf has a bunch of category designations, but the list changed as I went along and I would have to refine it a bit. If you have doubts about what category of dino/prim it might be, just leave that blank and I can call it out. For dire creatures or adjusted, advanced, or templated creatures, let's post them on the fiction thread and simply add them to the page here with their base or standard creature as a text link. I know it would be convenient on a web search, but I think it would end up being more organized for later by doing it this way. I really did consider it, but it will be a little more of a hassle when I am reviewing before I compile the stats. However, I am right there with you about making a few extra fictional creatures, including celestial, anarchic, and axiomatic versions of base dino/prims - I just think scrolling through them on this forum would throw me off at the points in the process later on when I go and try to review them as they're posted in both places (my document and the web threads).</p><p></p><p>One more pair of resources, and I think I will have gathered everything up to date - the quickie archive I created of transcribing over published dinos/prims from previous 3/3.5e publications that may be of use here... <a href="http://www.enworld.org/forum/general-monster-talk/258714-forked-thread-converting-prehistoric-creatures.html" target="_blank">>Here<</a> And, a few transcribed 'dinosaurs' <a href="http://www.enworld.org/forum/general-monster-talk/246515-converting-prehistoric-creatures-36.html#post4845202" target="_blank">>Here<</a> (actually, all dinos/prims known as are currently being listed on the first thread, but I have not yet included the other publications that I have: Sandstorm, Fiend Folio, MMII)</p><p></p><p>Ok, glad you can see the pdf table - I had some issues with people being able to see them earlier. Also, since we are both big on fictional elements as well, check out my concept for <a href="http://elftown.com/stuff/nymian-sigilry_06.pdf" target="_blank">Nymian Sigilry</a> and let me know what you think about that little work in progress.</p><p></p><p>That will also be something that will fit in with the campaign setting I have together, which dinopriminals use (the ones we are creating in the PhanPre - prehistoric guardinal equivalents), as well as the Faunar (supposedly a simple clan society, an ancient secret society of shapeshifters, catfolk, and similar sentient humanoids involved in protecting nature, the cosmos, and the greater good that allows life to flourish, prosper, hunt, and be hunted. They have interplanar access and utilize magic, armaments, and technology from the various places they travel, do business, and do tactical and information-gathering missions between their stints in their homelands. I love this campaign setting - it is wicked fun. My friend, who is the only person currently gaming in that world right now, is loving the ability to hunt big creatures whenever he wants. He is slowly being brought into the secret culture of the Faunar, and uses minimal sigilry thus far.</p></blockquote><p></p>
[QUOTE="xidoraven, post: 4964459, member: 60187"] Exactly. As for the chameleon dino, he could get away with that in the story for two reasons: the "you don't really know" factor, and the fact that they were mixing DNA to fill restructuring gaps, and who knows exactly how far that diverted from normality. Genetically altered would definitely go under fantasy, and maybe call for a template of some form for say, a JP/Scifi hybrid themed setting. Definitely not anything that sounds even remotely real - I would never have known about this supposed anaplatops whatever if I hadn't gone around and done some research - and we want to avoid that here for real-world revisions (same concept as the previous thread for edition conversions). You're right, and I am not even going to argue with your logic - but I figured for the campaign setting I am proposing, take an entirely functional full-scale dino/prim ecology as it is and then add sentient humanoids (the only major human populations being those savage or barbarian tribes). Suddenly big herbivores are only going to be seen in dense forests and marshes where they can stay somewhat protected and still feed. Also, since the sentient races nearby are so simple, I went for simple terms that might be used to categorize them (by price, or by usefulness when trained). Ie, Walker (big herbiv herd/migration dino), Longwalker (sauropod), Carnosaur (big meat eaters), Hunters & Runners (smaller theropods including herbivores, scavengers, and carnivores), Wild Beast (prehistoric animals which are either very aggressive, untamed, or carnivorous), Herd Animal (big hairy critters that can sometimes be domesticated, hunted, and/or herded), Aquatic (dinos and prims), Avian (Birds, Flightless Birds, Avian Reptiles, Avian Pterosaurs), etc. Anoplotops Ferox made me angry when I realized that I was chasing a feaux dino to figure out what it was in my categories - no wonder I had never heard of it! I mean, I know I am a little behind on some things in this realm, but I had never heard of this critter.... Oooh, I was mad. :P The pdf has a bunch of category designations, but the list changed as I went along and I would have to refine it a bit. If you have doubts about what category of dino/prim it might be, just leave that blank and I can call it out. For dire creatures or adjusted, advanced, or templated creatures, let's post them on the fiction thread and simply add them to the page here with their base or standard creature as a text link. I know it would be convenient on a web search, but I think it would end up being more organized for later by doing it this way. I really did consider it, but it will be a little more of a hassle when I am reviewing before I compile the stats. However, I am right there with you about making a few extra fictional creatures, including celestial, anarchic, and axiomatic versions of base dino/prims - I just think scrolling through them on this forum would throw me off at the points in the process later on when I go and try to review them as they're posted in both places (my document and the web threads). One more pair of resources, and I think I will have gathered everything up to date - the quickie archive I created of transcribing over published dinos/prims from previous 3/3.5e publications that may be of use here... [URL="http://www.enworld.org/forum/general-monster-talk/258714-forked-thread-converting-prehistoric-creatures.html"]>Here<[/URL] And, a few transcribed 'dinosaurs' [URL="http://www.enworld.org/forum/general-monster-talk/246515-converting-prehistoric-creatures-36.html#post4845202"]>Here<[/URL] (actually, all dinos/prims known as are currently being listed on the first thread, but I have not yet included the other publications that I have: Sandstorm, Fiend Folio, MMII) Ok, glad you can see the pdf table - I had some issues with people being able to see them earlier. Also, since we are both big on fictional elements as well, check out my concept for [URL="http://elftown.com/stuff/nymian-sigilry_06.pdf"]Nymian Sigilry[/URL] and let me know what you think about that little work in progress. That will also be something that will fit in with the campaign setting I have together, which dinopriminals use (the ones we are creating in the PhanPre - prehistoric guardinal equivalents), as well as the Faunar (supposedly a simple clan society, an ancient secret society of shapeshifters, catfolk, and similar sentient humanoids involved in protecting nature, the cosmos, and the greater good that allows life to flourish, prosper, hunt, and be hunted. They have interplanar access and utilize magic, armaments, and technology from the various places they travel, do business, and do tactical and information-gathering missions between their stints in their homelands. I love this campaign setting - it is wicked fun. My friend, who is the only person currently gaming in that world right now, is loving the ability to hunt big creatures whenever he wants. He is slowly being brought into the secret culture of the Faunar, and uses minimal sigilry thus far. [/QUOTE]
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