D&D General Returning to the Bit mine dungeon - need feedback

Having trouble finishing this so hoping a little crowdsourcing will let me get past my mental block on this.

My world is known as the Hodgepocalypse, it's a pulp post-apoclayptic fantasy world.

I often take the normal in our world and make it wierd.

So the premise is this.

this is a bit computing center that because of computer technology and the high magic zone has become a place of danger but also opportunity.
 

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firstly the surface.

this is a badlands like area on the edge of the badlands (much like lethbridge),

using the five room dungeon model.
  1. Room 1: Entrance & Skill Check ChallengeChallenge: Malfunctioning Security Turret (Skill Montage or Combat),
  2. Room 2: Puzzle or Roleplay ChallengeChallenge: Terminal 1 - Surface Level Access Terminal,
  3. Room 3: Combat or ChallengeEncounter: Code Hounds in the Parking Lot,
  4. Room 4: Climax/Big ConflictChallenge: Office Building Ruins - Haunted by Hollow Miner,
  5. Room 5: Reward & RevelationEncounter: Hidden Clue in the Control Room Terminal
 

Attachments

  • surface map.png
    surface map.png
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now the depths.

followed by the lower map -
  1. Room 1: Entrance & Skill ChallengeChallenge: Compressor Room - Arcane Gas Anomalies (Skill Montage), Room
  2. 2: Puzzle or Roleplay ChallengeChallenge: Mining Rig Room - Sentient Mining Rigs, Room
  3. 3: Combat ChallengeEncounter: Security Room - Drone Enforcers,
  4. Room 4: Climax/Big ConflictRoom 4: Climax/Big ConflictEncounter: Server Chamber - Corrupted AI Avatars,
  5. Room 5: Reward & Final BattleEncounter: The Crypto Core – Crypto Core


    including both map and picture of the big bad (because I'm a silly person)
 

Attachments

  • underground.png
    underground.png
    1.1 MB · Views: 19
  • Crypto Core.png
    Crypto Core.png
    4.9 MB · Views: 21

now the questions
1. placement of encounters on the map (as well as overall adjustments on the map.
2. overall flow and locations that need to be added tweaked.

I am more then happy to post the stats of the various monsters if there is interest for feedback as well.

This is part of my ongoing quest to figure out a descent formula when making dungons.

so any feedback?
 

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