S
Sunseeker
Guest
I don't make an overt effort to track my players bonuses. I don't track what they are or are not proficient in. I don't track when they do or do not get advantage on a roll. Since I don't know every player's proficiency, I've started setting "raw rolls" as the minimum barrier for success. I may not know each of their specific bonuses, but I know that there are only 20 numbers on a die. So instead of saying "you need to break a 25!" I tell them "you need to roll at least a 17 raw to succeed". Then depending on how high their bonus is over that number will determine their level of success and how that success plays out.
I've found it works insomuch as to "grade" a challenge based on probability for success and then use whatever they get beyond the bare minimum affects how well they've succeeded. Easy challenges are a 10. Hard challenges are a 15. Very hard challenges are 19-20. Impossible challenges are a nat 20 only. I also find it saves a lot of "math time" of "did I make it?!" You know, right off the bat, if you made it or not, no time spend fuddling with +X and +y until the cows come home. It also keeps me from having to remember who's most likely to do well in any given challenge. They tell me what they're doing, I tell them what roll that will use and how hard it will be and then they roll and tell me their bonus if they win.
Any thoughts?
I've found it works insomuch as to "grade" a challenge based on probability for success and then use whatever they get beyond the bare minimum affects how well they've succeeded. Easy challenges are a 10. Hard challenges are a 15. Very hard challenges are 19-20. Impossible challenges are a nat 20 only. I also find it saves a lot of "math time" of "did I make it?!" You know, right off the bat, if you made it or not, no time spend fuddling with +X and +y until the cows come home. It also keeps me from having to remember who's most likely to do well in any given challenge. They tell me what they're doing, I tell them what roll that will use and how hard it will be and then they roll and tell me their bonus if they win.
Any thoughts?