dave2008
Legend
I've been thinking about creating rules / guidelines for making custom spells and whenever I try this I get tripped up by conditions. I've basically decided to subtract an amount of damage for adding a condition, but how much? I thought the first step would be to rank the conditions. I've created categories for Minor, Moderate, Major, & Extreme Conditions. Just curious what people think were the conditions would fit in that ranking system. Here is what I came up with on a first pass. What do you think?
Minor Conditions
Charmed
Deafened
Exhaustion level 1
Grappled
Prone
Lesser Conditions
Exhaustion level 2
Moderate Conditions
Blinded
Exhaustion level 3
Frightened
Poisoned
Incapacitated
Restrained
Greater Conditions
Exhaustion level 4
Invisible
Petrified
Stunned
Major Conditions
Exhaustion level 5
Paralyzed
Unconscious
Extreme Conditions
Death
Exhaustion level 6
EDIT: Update rankings based on suggestions from @Immoralkickass and @Dausuul
EDIT 2: Quick re-rank taking into account the multiple levels of exhaustion per @mrpopstar and @prabe 's suggestions. I will have to review against the levels of exhaustion in more detail when I get some time later tonight (or maybe on my lunch break).
Minor Conditions
Charmed
Deafened
Exhaustion level 1
Grappled
Prone
Lesser Conditions
Exhaustion level 2
Moderate Conditions
Blinded
Exhaustion level 3
Frightened
Poisoned
Incapacitated
Restrained
Greater Conditions
Exhaustion level 4
Invisible
Petrified
Stunned
Major Conditions
Exhaustion level 5
Paralyzed
Unconscious
Extreme Conditions
Death
Exhaustion level 6
EDIT: Update rankings based on suggestions from @Immoralkickass and @Dausuul
EDIT 2: Quick re-rank taking into account the multiple levels of exhaustion per @mrpopstar and @prabe 's suggestions. I will have to review against the levels of exhaustion in more detail when I get some time later tonight (or maybe on my lunch break).
Last edited: