Range Increments

Paul_Klein

Explorer
The rules state "each full range increment causes a cumulative –2 penalty on the attack roll.". is a weapon has a range increment of 10 feet, does that measn that if the target is exactly 10 feet away, a -2 penalty is incured?
 

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Paul_Klein said:
The rules state "each full range increment causes a cumulative –2 penalty on the attack roll.". is a weapon has a range increment of 10 feet, does that measn that if the target is exactly 10 feet away, a -2 penalty is incured?

I'd think its at 11 feet that the -2 comes into play.

feet 1-10 is your 0 range increment, 11-20 is range increment 1 and so on.
 

Nope, 0-9 feat is 0 penalty, 10-19 feat is -2 penalty, etc.
From the PHB 3.5 p. 134:
...so an arrow from a shortbow (range increment 60 feet) can strike at enemies up to 59 feet away with no penalty.
 

Nope, 0-9 feat is 0 penalty, 10-19 feat is -2 penalty, etc.

This is true.

What is unclear, however, is exactly when your thrown dagger has travelled ten feet.

Creatures are generally considered to occupy the centre of their squares.

The implication of the Cover and Concealment section, however, is that ranged attacks originate not from the centre of your square, but from the corner of your choice.

So, the distance your dagger travels to reach a creature two squares away (ten feet centre to centre), measured from the corner of your choice to the centre of his square, is slightly under eight feet... which is still within your first range increment.

-Hyp.
 

Just to be sure, how do you calculate distances with squares?

Say you are using a dagger (10' range increment), and you want to throw it at a creature 2 squares away. Is that 10' (from middle to middle) and thus you suffer a -2 penalty to hit, or 5' (from closest side of square to other closest side of square)?

If it's the former, how do you throw a dagger at someone without incurring either a range penalty or an AoO?

AR
 


Altamont Ravenard said:
If it's the former, how do you throw a dagger at someone without incurring either a range penalty or an AoO?

1. Far Shot.
2. Dagger of Distance.
3. Invisibility.
4. Better initiative than the other guy.
5. OotBI 2.
6. Cover.

... just off the top of my head :)

-Hyp.
 
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The rules for measuring distance from the corner of a square for ranged or reach attacks relate to determining cover and concealment only.

Range increment for standard thrown dagger attack definitely kicks in at 10+ft (inclusive) as quoted above by Len et al.

2 diagonal squares is 15ft for movement, but only 10ft for reach. Can't remember if the same applies for ranged attacks though......
 

Legildur said:
The rules for measuring distance from the corner of a square for ranged or reach attacks relate to determining cover and concealment only.

Justify your assertion :)

If the line from the centre of my square passes through a square with cover, and the line from the corner of my square does not...

... and I do not suffer a cover penalty on my shot...

... then how can the distance be measured from the centre of my square? If the attack originates there, it passes through the cover, and I should suffer the penalty. Since the rules state that I do not suffer the penalty, the attack must originate at the corner.

-Hyp.
 

I also expect that ranges are meant to be measured from center-of-squares. Admittedly I don't play 3.5, but if it's really any more complicated than that, there's yet another reason to be glad I don't.
 

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