How do people run wandering monsters in 4E? In past editions, the DM would roll his percentile dice and you'd have a set chance of having a "wandering" monster encounter - maybe 5% or 10% per day or something.
I would handle this by prepping a few terrain/regional appropriate monsters that could challenge the party while they wandered about, and if the dice indicated a random encounter on Day 7 of the 15 day journey across the Desert of Burning Sands, I would roll out the monster and the party would have a showdown for that day.
However, in 4E, it seems more geared towards waves of several encounters per day, rather than 1 big challenging encounter. However, several waves of encounters seems to lose the "random" feeling, I think.
How do people handle wandering encounters?
Thanks
I would handle this by prepping a few terrain/regional appropriate monsters that could challenge the party while they wandered about, and if the dice indicated a random encounter on Day 7 of the 15 day journey across the Desert of Burning Sands, I would roll out the monster and the party would have a showdown for that day.
However, in 4E, it seems more geared towards waves of several encounters per day, rather than 1 big challenging encounter. However, several waves of encounters seems to lose the "random" feeling, I think.
How do people handle wandering encounters?
Thanks