thecasualoblivion
First Post
If I was going to look at the available races for which we have a full writeup on, PHB plus FRPG and Warforged/Gnoll/Minotaur, this is how I would rank them:
Tier 1: Powerful abilities and feats, work well with many classes
Dwarf--Stats work well for most classes, combination of solid racial abilities and good feats
Elf--Best racial encounter in the game, good stat boosts and racial abilities, so-so feats
Warforged--Very strong racial abilities/feats can make Warforged nearly unkillable, Str/Con boost same defense, but Str benefits a lot of classes
Tier2: Powerful races that generally lack the versatility of Tier 1
Eladrin--Dex/Int isn't a great stat boost array, though Fey Step and the feats are solid
Genasi--Powerful racials, but not a lot of synergy with Str/Int outside of Swordmage and Warlord
Drow--Very powerful at a limited array of classes, focused primarily on Rogue
Halfling--Very powerful at a limited array of classes, focused primarily on Rogue
Tier3: Solid Races with good versatility that aren't quite as powerful as Tier 1/2
Dragonborn--Have MAD issues as a race, as two of their racials work off of Con which isn't even one of their bonus stats. Minor action attack is a bit unique, and is great on a Fighter
Human--Aren't very good at builds requiring a third ability score, and most classes don't heavily benefit from a third At-Will. Best Wizards though.
Tier4: Solid Races without as much versatility as Tier3
Half-Elf--Not a lot of good class fits for Con/Cha, Racials versatile but unspectacular
Tiefling--Good for most classes that use Int/Cha, Racial ability causes MAD if you aren't already using Cha.
Minotaur--Its AC bonus to charge is underrated(stacks with Defensive Mobility), though unspectacular overall.
Tier5: Lackluster racial powers and synergy
Gnoll--Doesn't really get anything special, and no spectacular class fits.
Tier 1: Powerful abilities and feats, work well with many classes
Dwarf--Stats work well for most classes, combination of solid racial abilities and good feats
Elf--Best racial encounter in the game, good stat boosts and racial abilities, so-so feats
Warforged--Very strong racial abilities/feats can make Warforged nearly unkillable, Str/Con boost same defense, but Str benefits a lot of classes
Tier2: Powerful races that generally lack the versatility of Tier 1
Eladrin--Dex/Int isn't a great stat boost array, though Fey Step and the feats are solid
Genasi--Powerful racials, but not a lot of synergy with Str/Int outside of Swordmage and Warlord
Drow--Very powerful at a limited array of classes, focused primarily on Rogue
Halfling--Very powerful at a limited array of classes, focused primarily on Rogue
Tier3: Solid Races with good versatility that aren't quite as powerful as Tier 1/2
Dragonborn--Have MAD issues as a race, as two of their racials work off of Con which isn't even one of their bonus stats. Minor action attack is a bit unique, and is great on a Fighter
Human--Aren't very good at builds requiring a third ability score, and most classes don't heavily benefit from a third At-Will. Best Wizards though.
Tier4: Solid Races without as much versatility as Tier3
Half-Elf--Not a lot of good class fits for Con/Cha, Racials versatile but unspectacular
Tiefling--Good for most classes that use Int/Cha, Racial ability causes MAD if you aren't already using Cha.
Minotaur--Its AC bonus to charge is underrated(stacks with Defensive Mobility), though unspectacular overall.
Tier5: Lackluster racial powers and synergy
Gnoll--Doesn't really get anything special, and no spectacular class fits.