D&D 5E Quick Battle Master question

DND_Reborn

The High Aldwin
I've never played a BM and decided in my next game I might give it a try. But, from the text of Combat Superiority when you learn additional maneuvers it doesn't specify it must be "in this class" when you gain levels.
1609871871224.png

I've looked in the errata and online and cannot find confirmation one way or the other.

Do you only gain additional maneuvers when you gain higher levels in the Fighter class or when your character level advances to the level required?

I am sure the RAI is for it to be only when you gain levels as a Fighter... but since it doesn't specify that, I could see it going either way.

Has anyone found anything more definitive on this?

Thanks!
 

log in or register to remove this ad


I've never played a BM and decided in my next game I might give it a try. But, from the text of Combat Superiority when you learn additional maneuvers it doesn't specify it must be "in this class" when you gain levels.
View attachment 130980
I've looked in the errata and online and cannot find confirmation one way or the other.

Do you only gain additional maneuvers when you gain higher levels in the Fighter class or when your character level advances to the level required?

I am sure the RAI is for it to be only when you gain levels as a Fighter... but since it doesn't specify that, I could see it going either way.

Has anyone found anything more definitive on this?

Thanks!
I don’t think any subclass features reference class levels. Since the multiclassing rules are optional I suspect that’s where you would refer for clarification.
 


I agree the intent is for you to gain those superiority dice when you reach those levels as a Fighter (Battle Master). Those are the Fighter levels at which one gains archetype features. Like, you, though, I don't see anything in the PHB or the errata indicating that's a requirement. While the levels are different than the damage boosts for cantrips, the wording is exactly the same--and I believe the consensus is that for cantrips it's overall level, not level in class you took the cantrip.

So, I think you can make a case for it being fighter levels, and I think you can make a case for it being overall levels. Helpful, huh?
 

Look at the text you quoted: "You learn three maneuvers of your choice, which are detailed under "Maneuvers" below.

Seems pretty clear it applies to fighter maneuvers only by RAW. Now there are additional maneuvers in Tasha's, but I haven't picked that up yet.
 

Yes, must be fighter levels. From the SRD

With this rule, you have the option of gaining a level in a new class whenever you advance in level, instead of gaining a level in your current class. Your levels in all your classes are added together to determine your character level. For example, if you have three levels in wizard and two in fighter, you’re a 5th-level character.

As you advance in levels, you might primarily remain a member of your original class with just a few levels in another class, or you might change course entirely, never looking back at the class you left behind. You might even start progressing in a third or fourth class. Compared to a single-class character of the same level, you’ll sacrifice some focus in exchange for versatility.
 

I don’t think any subclass features reference class levels.
I can't think of any either, and every class reference I have found is always in the main class section (such as Warlock gaining additional Invocations when they "gain a level in this class."

I mean, it makes sense it has to be your Fighter level, but I was surprised I couldn't find any SA on it or anything...

Helpful, huh?
No, LOL! :D
 

I agree the intent is for you to gain those superiority dice when you reach those levels as a Fighter (Battle Master). Those are the Fighter levels at which one gains archetype features. Like, you, though, I don't see anything in the PHB or the errata indicating that's a requirement. While the levels are different than the damage boosts for cantrips, the wording is exactly the same--and I believe the consensus is that for cantrips it's overall level, not level in class you took the cantrip.

So, I think you can make a case for it being fighter levels, and I think you can make a case for it being overall levels. Helpful, huh?
Spellcasting (and thus, cantrips) is specifically called out (along with Channel Divinity and Extra Attack) in the multiclassing rules as being total level based instead of class-based.
 

I think reading the whole multiclassing section is pretty clear on it. Could be a little clearer but they basically said your class features scale by class level except for these exceptions and then listed the exceptions.
 

Trending content

Remove ads

Top