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<blockquote data-quote="aramis erak" data-source="post: 9270353" data-attributes="member: 6779310"><p>I spaced on a 5th campaign - the online group I ran the starter for also played a 4 issue series; we ended it because it was too stressful for one of the players, and a second was moving to a different timezone.</p><p></p><p>That's a matter of liability reduction.</p><p></p><p>Marvel's new owners (Disney) are notoriously litigious... tho', they've long ignored that the TSR approved fansite has had the TSR version for PDF download since before WotC disbanded the TSR identity. They've also ignored the many fan-ports of Star Wars. And that WEG SW is one of the top pirated in PDF games. (Alongside D&D, MERP, Pathfinder, and FASA STRPG.)</p><p></p><p></p><p>Yeah, that was one of several stress issues for my online group. The other was that of narration. One of the players is more severely autistic; they freeze often when put on the spot. And they ALWAYS felt put on the spot in SC.</p><p></p><p>Had some very creative players, and some very uncreative players.</p><p>My favorites:</p><ul> <li data-xf-list-type="ul">Online party<ul> <li data-xf-list-type="ul">Maria: Flight, Infernal, and Tex-avery style shark-jaws - bigger in use than the head... And strong. Close Combat, Mystic Lore, Stealth, and Grotesque... P. of Great Power, P. of History. Key power was Aerial Surveilance, which we defined as summing demons to report what they saw. Out was Boost ally on red status die. The character was the "clueless I'm a hero" type, and was constantly coming up with new ways to use demons. Player left before rewrite, but it was likely that she'd have switched an ability to make minions as a summoning.</li> </ul></li> <li data-xf-list-type="ul">Store Party<ul> <li data-xf-list-type="ul">Dean the Driver, later Rad Blaster... dude in a hot rod, with a big gun. One part Punisher, Two parts Dean from Supernatural. P of Rage, P. of Exorcism. Nuclear, Sig. Vehicle, Gadgets.</li> <li data-xf-list-type="ul">Andvari - an insectoid alien (Principle of the Mask, P. of the Nomad, Inventor and illusionist).</li> </ul></li> </ul><p>The Player's favorite was "Sol" - short for "Experimental Soldier #003"... hero ID as "Skinchanger." Sol's a size and shape shifting wallcrawler, who also has animal control. Close Combat, soldiery, stealth. Principle of Whispers, P. of Stealth.</p><p></p><p>I'll note that my players had me do their sheets - so I've got digital of them all. </p><p></p><p>My recurrent villains for the local group were:</p><ul> <li data-xf-list-type="ul">Stretch - Looks like a cross between Popeye and Mr. Fantastic. Behaves like a gang banger.</li> <li data-xf-list-type="ul">The Watermelon Man: a sentient alien that looks like a watermellon. His van looks the same, only bigger - full size van level big... I treated it as a D12 Lt, as it was semi-sentient. He spawned seedlings...</li> </ul></blockquote><p></p>
[QUOTE="aramis erak, post: 9270353, member: 6779310"] I spaced on a 5th campaign - the online group I ran the starter for also played a 4 issue series; we ended it because it was too stressful for one of the players, and a second was moving to a different timezone. That's a matter of liability reduction. Marvel's new owners (Disney) are notoriously litigious... tho', they've long ignored that the TSR approved fansite has had the TSR version for PDF download since before WotC disbanded the TSR identity. They've also ignored the many fan-ports of Star Wars. And that WEG SW is one of the top pirated in PDF games. (Alongside D&D, MERP, Pathfinder, and FASA STRPG.) Yeah, that was one of several stress issues for my online group. The other was that of narration. One of the players is more severely autistic; they freeze often when put on the spot. And they ALWAYS felt put on the spot in SC. Had some very creative players, and some very uncreative players. My favorites: [LIST] [*]Online party [LIST] [*]Maria: Flight, Infernal, and Tex-avery style shark-jaws - bigger in use than the head... And strong. Close Combat, Mystic Lore, Stealth, and Grotesque... P. of Great Power, P. of History. Key power was Aerial Surveilance, which we defined as summing demons to report what they saw. Out was Boost ally on red status die. The character was the "clueless I'm a hero" type, and was constantly coming up with new ways to use demons. Player left before rewrite, but it was likely that she'd have switched an ability to make minions as a summoning. [/LIST] [*]Store Party [LIST] [*]Dean the Driver, later Rad Blaster... dude in a hot rod, with a big gun. One part Punisher, Two parts Dean from Supernatural. P of Rage, P. of Exorcism. Nuclear, Sig. Vehicle, Gadgets. [*]Andvari - an insectoid alien (Principle of the Mask, P. of the Nomad, Inventor and illusionist). [/LIST] [/LIST] The Player's favorite was "Sol" - short for "Experimental Soldier #003"... hero ID as "Skinchanger." Sol's a size and shape shifting wallcrawler, who also has animal control. Close Combat, soldiery, stealth. Principle of Whispers, P. of Stealth. I'll note that my players had me do their sheets - so I've got digital of them all. My recurrent villains for the local group were: [LIST] [*]Stretch - Looks like a cross between Popeye and Mr. Fantastic. Behaves like a gang banger. [*]The Watermelon Man: a sentient alien that looks like a watermellon. His van looks the same, only bigger - full size van level big... I treated it as a D12 Lt, as it was semi-sentient. He spawned seedlings... [/LIST] [/QUOTE]
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