GMMichael
Guide of Modos
Champions of the Realm:
D&D takes a stab at being a (virtual) spectator sport. I trimmed off the intro time (17 minutes) and judges-decision time (at 52 minutes) from the video to find that combat with two PCs (and no NPCs) averaged 3.5 minutes per turn, or 7 minutes per round.
So if you're in a 4-player combat, and your party-mates are all pros, you can expect your next turn to begin 10.5 minutes after yours ends (3 players times 3.5 minutes), plus time for NPC actions
To Deborah and Alicia's credit, they make this combat interesting for each other by remaining interactive during the other player's turn (and not, let's say, checking their social media). I was surprised to see that the DM didn't have a cheat-sheet for every ability of the PCs... that would have smoothed things over quite a bit. I'm still rating Harnquest higher than this one, but I was glad I found this on the interwebs.
How does your D&D group stack up to the Champions, in time-per-round? Are you ready to buy a foam hand and sit in bleachers for a D&D combat?
D&D takes a stab at being a (virtual) spectator sport. I trimmed off the intro time (17 minutes) and judges-decision time (at 52 minutes) from the video to find that combat with two PCs (and no NPCs) averaged 3.5 minutes per turn, or 7 minutes per round.
So if you're in a 4-player combat, and your party-mates are all pros, you can expect your next turn to begin 10.5 minutes after yours ends (3 players times 3.5 minutes), plus time for NPC actions
To Deborah and Alicia's credit, they make this combat interesting for each other by remaining interactive during the other player's turn (and not, let's say, checking their social media). I was surprised to see that the DM didn't have a cheat-sheet for every ability of the PCs... that would have smoothed things over quite a bit. I'm still rating Harnquest higher than this one, but I was glad I found this on the interwebs.
How does your D&D group stack up to the Champions, in time-per-round? Are you ready to buy a foam hand and sit in bleachers for a D&D combat?