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Primalshard: other "echo" plane.
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<blockquote data-quote="LuisCarlos17f" data-source="post: 9349843" data-attributes="member: 6802378"><p>Espectrathalass.</p><p></p><p>The sea of wraiths is really a strange place, where the sea life is mainly "over the water".</p><p></p><p>When the first explores from other worlds arrived here they were very surprised because most of sea life appeared "floating" over the water, until the investigations by the sage found the answer to this mistery: The salt dissolved in water it has special ionizing properties, causing this to become invisible and incorporeal, but the native sea life has evolutionated to "attune" to this salt, and now they can "float" over the incorporeal water because it is totally phisical for their bodies. Survival is possible for air-breathers because on the floor there are lakes of sweet water from rain. The tritons, sea elves and other humanoids adapted to the sea have created a confederation for mutual help and defense. There are good trade links with Fluviopolis.</p><p></p><p>Ignitempestas.</p><p></p><p>Here the most famous proverb is "fire purifies" and it is seems this world was created to prove it. The local vegetation is really surprising, because it is really adapted into the elements, even the fire, but here also the "fire" is also very different. Most of time there are fabulous jungles and forests, but other times, the same zone can become a complete dessert a couple of centuries later, and fastly to recover. The land could seem very fertile, but the agriculture is very hard with native plants, because but the fruits, most of them can't be eaten by no-natives. Underground civilitations have could to build empires, but on the surface everybody is forced to nomadism by fault of the "fire storms". According arcane investigations the origin is not natural, and some theories are the remains of some ancient power to purge some alien plague. This theory is plausible because the zone is one of most "visited" by extrapalanr intruders, but these can't survive the firestorms, but those with fireproof traits. </p><p></p><p>The ecosystem has adapted to the firestorm because the vegetation is totally burnt by the firestorms, but later the recovery is very fast, as if there were healing magic, or waves of positive energy. Or because the native plants are partially elementals, and then after being burnt the firestorm the elemental part can surviver, and the biological botanic part can regenerate slowly.</p><p></p><p>How can survive the fauna and humanoids? Entering to the "dustmist" zones, where buildings aren't affected by the firestorms. The fact is lots of humanoids with fire elemental traits can feel confortable here, even if they can't watch the sun covered by the eternal sandstorm, or everybody is covered by dust like the snow in the winter. The conflicts between different populations is very rare because to find and invader an enemy population in other isolated "dustmist" is very hard, allowing the different city-states to keep independence, but willing alliances, by marriage lots of time. Or at least this was like this until the arrival of planar invaders from fire plane, like salamanders. </p><p></p><p>The hunt raids are very common, because the corpses of alien invaders who couldn't survive the firestorms are very valious. </p><p></p><p>The mining industry is very important, but the most desired deposits are the cavorite within the floating islands. The most cavorite is the "living coal", what can grow as an elemental fungus what can grow in the underground, and even "farmed". This carvorite living-coal can be used to create skyships. </p><p></p><p>Other important industry one the floating islands are the "aerial sargassum", also used to build skyships. </p><p></p><p>There aren't firestorms in the zones near the floating islands, but electric storms may ver destructive.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9349843, member: 6802378"] Espectrathalass. The sea of wraiths is really a strange place, where the sea life is mainly "over the water". When the first explores from other worlds arrived here they were very surprised because most of sea life appeared "floating" over the water, until the investigations by the sage found the answer to this mistery: The salt dissolved in water it has special ionizing properties, causing this to become invisible and incorporeal, but the native sea life has evolutionated to "attune" to this salt, and now they can "float" over the incorporeal water because it is totally phisical for their bodies. Survival is possible for air-breathers because on the floor there are lakes of sweet water from rain. The tritons, sea elves and other humanoids adapted to the sea have created a confederation for mutual help and defense. There are good trade links with Fluviopolis. Ignitempestas. Here the most famous proverb is "fire purifies" and it is seems this world was created to prove it. The local vegetation is really surprising, because it is really adapted into the elements, even the fire, but here also the "fire" is also very different. Most of time there are fabulous jungles and forests, but other times, the same zone can become a complete dessert a couple of centuries later, and fastly to recover. The land could seem very fertile, but the agriculture is very hard with native plants, because but the fruits, most of them can't be eaten by no-natives. Underground civilitations have could to build empires, but on the surface everybody is forced to nomadism by fault of the "fire storms". According arcane investigations the origin is not natural, and some theories are the remains of some ancient power to purge some alien plague. This theory is plausible because the zone is one of most "visited" by extrapalanr intruders, but these can't survive the firestorms, but those with fireproof traits. The ecosystem has adapted to the firestorm because the vegetation is totally burnt by the firestorms, but later the recovery is very fast, as if there were healing magic, or waves of positive energy. Or because the native plants are partially elementals, and then after being burnt the firestorm the elemental part can surviver, and the biological botanic part can regenerate slowly. How can survive the fauna and humanoids? Entering to the "dustmist" zones, where buildings aren't affected by the firestorms. The fact is lots of humanoids with fire elemental traits can feel confortable here, even if they can't watch the sun covered by the eternal sandstorm, or everybody is covered by dust like the snow in the winter. The conflicts between different populations is very rare because to find and invader an enemy population in other isolated "dustmist" is very hard, allowing the different city-states to keep independence, but willing alliances, by marriage lots of time. Or at least this was like this until the arrival of planar invaders from fire plane, like salamanders. The hunt raids are very common, because the corpses of alien invaders who couldn't survive the firestorms are very valious. The mining industry is very important, but the most desired deposits are the cavorite within the floating islands. The most cavorite is the "living coal", what can grow as an elemental fungus what can grow in the underground, and even "farmed". This carvorite living-coal can be used to create skyships. Other important industry one the floating islands are the "aerial sargassum", also used to build skyships. There aren't firestorms in the zones near the floating islands, but electric storms may ver destructive. [/QUOTE]
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