Strider1973
Explorer
Personally, I don't. I don't like the fact that you can't heal more than half than a creature's maximum hit points. I find it too rigid and even clumsy, in a sense, from a narrative point of view. I would remove the proficiency with heavy armour from the Clerics of Life, and I would remove as well the limitation on the Perserve Life Feature. What do you think about that?
Many thanks!
Many thanks!