RealAlHazred
Frumious Flumph (Your Grace/Your Eminence)
So, I'm a huge fan of the Feywild and faeries in general in RPGs. And hags are among my favorite villains. And The Wild Beyond the Witchlight has some really good ideas in it, and I'm looking forward to running it at my FLGS on Wednesdays from 7PM to 9PM, like I ran all of the hardcovers starting from the 4th edition days through to Quarantine. Just to get that all out of the way.
But I'm reading the attractions of the Witchlight Carnival, and I feel like some of them are just phoned in. Boiling down an attraction to "make a CON check" feels like "roll-playing" instead of "role-playing". And, sure, sometimes your players are ready to move on and abstracting things a lot just helps move the action forward.
But I feel like the attractions need punching up, and I'm hoping EN World can help with that.
For those unfamiliar, the first chapter of the module is the Witchlight Carnival, a faerie carnival that does a meandering circuit of other planes and worlds. While there, the party gets a lot of exposition on what's happening in the Realms of the Faeries, but they also participate in the kinds of things carnivals have. What has EN World done to punch up this chapter? Any recommendations? I'll put some of my own ideas in here as well.
But I'm reading the attractions of the Witchlight Carnival, and I feel like some of them are just phoned in. Boiling down an attraction to "make a CON check" feels like "roll-playing" instead of "role-playing". And, sure, sometimes your players are ready to move on and abstracting things a lot just helps move the action forward.
But I feel like the attractions need punching up, and I'm hoping EN World can help with that.
For those unfamiliar, the first chapter of the module is the Witchlight Carnival, a faerie carnival that does a meandering circuit of other planes and worlds. While there, the party gets a lot of exposition on what's happening in the Realms of the Faeries, but they also participate in the kinds of things carnivals have. What has EN World done to punch up this chapter? Any recommendations? I'll put some of my own ideas in here as well.