Hi all,
I am currently running a D&D pirates campaign in the Realms, most of the players being rogues, bards or swashbucklers, all 2nd level.
A lot of plot hooks are on the table already, but some players have hinted they would like to go for a proper treasure hunt.
Now, given that the job and family leave me little time to write up every detail of the adventures, I have gotten into the habit of adapting published modules to my campaign, going through heavy modifications (for instance, the Sih'hel from Sinister Secret of Whiterock have become Locathah, the Oracle leagues with the Red Wizards, and so on...).
So, do you have any advice about good treasure-hunt modules or resources from which I could pick what fits in my campaign?
Thanks!
Ze
I am currently running a D&D pirates campaign in the Realms, most of the players being rogues, bards or swashbucklers, all 2nd level.
A lot of plot hooks are on the table already, but some players have hinted they would like to go for a proper treasure hunt.
Now, given that the job and family leave me little time to write up every detail of the adventures, I have gotten into the habit of adapting published modules to my campaign, going through heavy modifications (for instance, the Sih'hel from Sinister Secret of Whiterock have become Locathah, the Oracle leagues with the Red Wizards, and so on...).
So, do you have any advice about good treasure-hunt modules or resources from which I could pick what fits in my campaign?
Thanks!

Ze