In another thread, Garthanos said
This is intriguing. IRL, perception is clearly not a single "skill". People notice stuff they care about, or know. A car enthusiast will just *hear* a V6 closing in, or *see* a modified exhaust. While the ornithologist will see nothing of that but notice a small, distant bird in the sky.
Despite this, we've mostly lived with the ubiquitous Perception skill.
Some game allow pairing of a Perception ability with various skill. E.g. Ars Magica allows, say, a Animal Handling + Per check. Some differentiate Search vs. Awareness or somesuch.
But what about getting rid of Perception altogether?
I think perception is too broad of skill and having reasons for your perception is even better indeed.
This is intriguing. IRL, perception is clearly not a single "skill". People notice stuff they care about, or know. A car enthusiast will just *hear* a V6 closing in, or *see* a modified exhaust. While the ornithologist will see nothing of that but notice a small, distant bird in the sky.
Despite this, we've mostly lived with the ubiquitous Perception skill.
Some game allow pairing of a Perception ability with various skill. E.g. Ars Magica allows, say, a Animal Handling + Per check. Some differentiate Search vs. Awareness or somesuch.
But what about getting rid of Perception altogether?