BOZ
Creature Cataloguer
did this one just for fun today. 
i converted it from Monstrous Compendium Annual Three (1996), but i know that's not its first appearance. anyone with information from older appearances, feel free to share so i can add to the conversion.
PEGATAUR
Large Monstrous Humanoid
Hit Dice: 5d8+10 (32 hp)
Initiative: +3 (Dex)
Speed: 50 ft, fly 90 ft (average)
AC: 13 (-1 size, +3 Dex, +1 natural)
Attacks: Greatsword +8 melee (or light lance +8 melee), 2 hooves +4 melee; or mighty longbow (+4) +6 ranged
Damage: Greatsword 2d6+4 (or light lance 1d6+4), hoof 1d6+2; or mighty longbow 1d8+4
Face/Reach: 5 ft by 10 ft/5 ft
Special Qualities: Pegataur traits
Saves: Fort +3, Ref +7, Will +5
Abilities: Str 18, Dex 17, Con 14, Int 10, Wis 13, Cha 11
Skills: Hide +7, Listen +6, Move Silently +7, Search +4 Sense Motive +5, Spot +6, Wilderness Lore +5
Feats: Power Attack, Weapon Focus (hoof)
Climate/Terrain: Temperate mountains
Organization: Solitary, company (2-20 plus 1-5 6th level lieutenants, plus 1-2 7th-level captains, plus 1 8th-level leader, plus 40% chance of 1d10 pegasi), or tribe (12-30 plus 6-15 non-combatant foals and 18th-level leader, plus 3-18 pegasi)
Challenge Rating: 4
Treasure: Standard
Alignment: Usually neutral good
Advancement: By character class
Pegataurs are distant relatives of centaurs, having large wings and the upper bodies of muscular elves. The lower body of a pegataur is that of a large horse, usually white, gray, brown, or black in color. The wings are white like a bird’s, and the feathers are downy but strong. The pegataur’s torso and head are that of a high elf, most having long silver or blond hair.
Pegataurs have a special kinship with pegasi. Most pegataur tribes will have more than one pegasus present, as a friend and guardian. They sometimes train these pegasi as mounts for land dwellers. Pegataurs are on also on good terms with druids, and help to maintain balance in local areas.
Pegataurs speak Common, Elven, and Sylvan, and are also able to communicate with pegasi.
COMBAT
Pegataurs are always armed and ready to defend themselves and their homes. A pegataur will perform a flying charge attack with its lance if it is able to catch an opponent flat-footed, to soften up the opposition. After that, they are able to either fire their bows, or attack with both hooves and a melee weapon. Pegataurs do not usually weapon armor for the sake of mobility, but on occasion a group of pegataur will be wearing chain mail or some other armor and carrying shields.
A humanoid of Medium-Size or smaller can ride a pegataur as a mount. If the character has either the Mounted Archery or Mounted Combat feats, it can attack while the pegataur is flying. Carrying a humanoid reduces the pegataur’s maneuverability to poor.
Pegataur Traits (Ex): Pegataurs benefit from a number or racial traits.
Proficient with longbow, light lance, greatsword, and heavy mace, regardless of character class.
Immunity to magic sleep spells and effects.
+2 racial bonus to Will saves against enchantment spells or effects.
Low-Light Vision: Pegataurs can see twice as far as a human in starlight, moonlight, torchlight, etc.
+2 racial bonus to Search, Spot, and Listen checks.
PEGATAUR SOCIETY
Pegataurs are aloof, especially to beings that cannot fly, but friendly. If shown respect, they can be hired as mercenaries. They will serve as solders or bodyguards, but never for evil beings.
Pegataurs live in the sides of high mountain ranges in caves they carve themselves. These caves, called "tehir" by the pegataurs, are large, beautiful places with domed ceilings and walls decorated with elaborate carvings. Light shines at night from veins of rare crystals in the rock.
PEGATAUR CHARACTERS
A pegataur’s favored class is fighter; pegataur leaders are usually fighters or fighter/wizards. Wizards can be specialists, but are never necromancers. Rangers and druids are also common among pegataurs. Pegataur clerics can choose any two of the following domains: Animal, Good, Protection.

i converted it from Monstrous Compendium Annual Three (1996), but i know that's not its first appearance. anyone with information from older appearances, feel free to share so i can add to the conversion.

PEGATAUR
Large Monstrous Humanoid
Hit Dice: 5d8+10 (32 hp)
Initiative: +3 (Dex)
Speed: 50 ft, fly 90 ft (average)
AC: 13 (-1 size, +3 Dex, +1 natural)
Attacks: Greatsword +8 melee (or light lance +8 melee), 2 hooves +4 melee; or mighty longbow (+4) +6 ranged
Damage: Greatsword 2d6+4 (or light lance 1d6+4), hoof 1d6+2; or mighty longbow 1d8+4
Face/Reach: 5 ft by 10 ft/5 ft
Special Qualities: Pegataur traits
Saves: Fort +3, Ref +7, Will +5
Abilities: Str 18, Dex 17, Con 14, Int 10, Wis 13, Cha 11
Skills: Hide +7, Listen +6, Move Silently +7, Search +4 Sense Motive +5, Spot +6, Wilderness Lore +5
Feats: Power Attack, Weapon Focus (hoof)
Climate/Terrain: Temperate mountains
Organization: Solitary, company (2-20 plus 1-5 6th level lieutenants, plus 1-2 7th-level captains, plus 1 8th-level leader, plus 40% chance of 1d10 pegasi), or tribe (12-30 plus 6-15 non-combatant foals and 18th-level leader, plus 3-18 pegasi)
Challenge Rating: 4
Treasure: Standard
Alignment: Usually neutral good
Advancement: By character class
Pegataurs are distant relatives of centaurs, having large wings and the upper bodies of muscular elves. The lower body of a pegataur is that of a large horse, usually white, gray, brown, or black in color. The wings are white like a bird’s, and the feathers are downy but strong. The pegataur’s torso and head are that of a high elf, most having long silver or blond hair.
Pegataurs have a special kinship with pegasi. Most pegataur tribes will have more than one pegasus present, as a friend and guardian. They sometimes train these pegasi as mounts for land dwellers. Pegataurs are on also on good terms with druids, and help to maintain balance in local areas.
Pegataurs speak Common, Elven, and Sylvan, and are also able to communicate with pegasi.
COMBAT
Pegataurs are always armed and ready to defend themselves and their homes. A pegataur will perform a flying charge attack with its lance if it is able to catch an opponent flat-footed, to soften up the opposition. After that, they are able to either fire their bows, or attack with both hooves and a melee weapon. Pegataurs do not usually weapon armor for the sake of mobility, but on occasion a group of pegataur will be wearing chain mail or some other armor and carrying shields.
A humanoid of Medium-Size or smaller can ride a pegataur as a mount. If the character has either the Mounted Archery or Mounted Combat feats, it can attack while the pegataur is flying. Carrying a humanoid reduces the pegataur’s maneuverability to poor.
Pegataur Traits (Ex): Pegataurs benefit from a number or racial traits.
Proficient with longbow, light lance, greatsword, and heavy mace, regardless of character class.
Immunity to magic sleep spells and effects.
+2 racial bonus to Will saves against enchantment spells or effects.
Low-Light Vision: Pegataurs can see twice as far as a human in starlight, moonlight, torchlight, etc.
+2 racial bonus to Search, Spot, and Listen checks.
PEGATAUR SOCIETY
Pegataurs are aloof, especially to beings that cannot fly, but friendly. If shown respect, they can be hired as mercenaries. They will serve as solders or bodyguards, but never for evil beings.
Pegataurs live in the sides of high mountain ranges in caves they carve themselves. These caves, called "tehir" by the pegataurs, are large, beautiful places with domed ceilings and walls decorated with elaborate carvings. Light shines at night from veins of rare crystals in the rock.
PEGATAUR CHARACTERS
A pegataur’s favored class is fighter; pegataur leaders are usually fighters or fighter/wizards. Wizards can be specialists, but are never necromancers. Rangers and druids are also common among pegataurs. Pegataur clerics can choose any two of the following domains: Animal, Good, Protection.