overcoming Spell Resistance

Dingleberry

First Post
I'm playing a mid-level domain (evocation) wizard in an Eberron campaign and starting to repeatedly run into baddies with SR. I get a +1 caster level on my domain spells, I can use Action Points on the caster level check, and I'm considering taking Spell Penetration at 9th and adding Spell Vulnerability (Sor/Wiz 3, Spell Compendium) to my spellbook ASAP. Any other (or better) cheap/quick ways to improve my chances?
 

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Arcane mastery (complete arcane?) lets you take 10 on caster lv checks. Assuming the foes you run into average cr+11 sr, you should automatically overcome their sr if used in tandem with spell penetration (or some means of increasing your caster lv).
 


Assay Resistance (SC) is a 4th level spell, swift action grants +10 to SR checks vs. 1 enemy for 1 round/level.

True Casting (CM) is a 1st level spell that grants +10 to your next SR check.

Reserve feats (mostly CM) grant +1 to caster level for a specific subgroup of spells, as do certain heritage feats (CM, PHBII, CArc).

Metamagic Vigor (CM) grants a caster level bonus if you use the same metamagic feat twice in a row.

Cooperateive Spell and Fortify Spell (CArc) also help greatly.
 
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Arcane mastery (complete arcane?) lets you take 10 on caster lv checks. Assuming the foes you run into average cr+11 sr, you should automatically overcome their sr if used in tandem with spell penetration (or some means of increasing your caster lv).

I thought that let you take 10, as if it was a skill check. Which means you can't use it in battle. This great decreases the value of the feat, unless I'm misremembering.
 

I thought that let you take 10, as if it was a skill check. Which means you can't use it in battle. This great decreases the value of the feat, unless I'm misremembering.
By the book, you're right, but that would be a pretty worthless feat. It was errata'd.

Complete Arcane Errata:
"Page 73: Arcane Mastery
You can use this feat even while under stress."

In any case, if you aren't beating SR on a 10 that feat wouldn't help anyway.
 


I can't believe I didn't see Assay Spell Resistance - that's excellent, and avoids the main drawback of Spell Vulnerability, namely, the save.

Thanee: that's *absolutely* also on the list. My wizard's a bit of a force obsessive - how does Orb of Force stack up in practice against the other orb spells?
 


Reserve feats (mostly CM) grant +1 to caster level for a specific subgroup of spells, as do certain heritage feats (CM, PHBII, CArc).

Also, reserve feats are SU abilities, IIRC, meaning they would ignore sr as well (though the damage typically won't amount to much once saves/resistance is factored in).
 

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