qstor
Adventurer
My favorite dragon. Thanks to SK Reynolds for a few tips.
Scott, Erica anyone PLEASE give me feedback
I know the table is off.
Mike
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Orange Dragon
From the Missing Dragons article in Dragon #65 and #248 (2nd edition)
An orange is the offspring of a red and yellow dragon. They share the same terrain with black dragons. They share their red dragon parents impluse to attack on site.
Dragon (Water)
Climate/Terrain: Any river and tropical forest and underground
Organization:
Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2-5);
Adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1-2 and 2-5 offspring)
Challenge Ratings:
Wyrmling 2;
Very young 3;
Young 4;
Juvenile 6;
Young adult 8;
Adult 10;
Mature adult 13;
Old 15;
Very old 17;
Ancient 18;
Wyrm 19;
Great wyrm 21
Treasure: Double standard
Alignment: Always Neutral evil
Advancement:
Wyrmling 4-5 HD (Tiny);
Very young 7-8 HD (Small);
Young 10-11 HD (Medium-size);
Juvenile 13-14 HD (Medium-size);
Young adult 16-17 HD (Large);
Adult 19-20 HD (Large);
Mature adult 22-23 HD (Huge);
Old 25-26 HD (Huge);
Very old 28-29 HD (Huge);
Ancient 31-32 HD (Huge);
Wyrm 34-35 HD (Gargantuan);
Great wyrm 37+ HD (Gargantuan)
Orange Dragons by Age
Attack Fort Ref Will Breath Fear
Age Size Hit Dice (hp) AC Bonus Save Save Save Weapon (DC) DC SR
--- ---- ------------- -- ------ ---- ---- ---- ------ ---- -- --
Wyrmling T 3d12+3 (22) 14 (+2 size, +2 natural) +5 +4 +3 +5 2d8 - -
Very young S 6d12+6 (45) 16 (+1 size, +5 natural) +8 +6 +5 +8 4d8 - -
Young M 9d12+18 (76) 18 (+8 natural) +11 +8 +6 +9 6d8 - -
Juvenile M 12d12+24 (102) 21 (+11 natural) +15 +10 +8 +12 8d8 - -
Young adult L 15d12+45 (142) 23 (-1 size, +14 natural) +18 +12 +9 +13 10d8 19 17
Adult L 18d12+72 (189) 26 (-1 size, +17 natural) +23 +15 +11 +17 12d8 20 18
Mature adult H 21d12+105 (241) 28 (-2 size, +20 natural) +27 +17 +12 +18 14d8 (26) 23 21
Old H 24d12+120 (276) 31 (-2 size, +23 natural) +31 +19 +14 +21 16d8 (27) 24 22
Very old H 27d12+162 (337) 34 (-2 size, +26 natural) +35 +21 +15 +23 18d8 (30) 27 23
Ancient H 30d12+180 (375) 38 (-2 size, +29 natural) +39 +23 +17 +26 20d8 (31) 28 25
Wyrm G 33d12+231 (445) 37 (-4 size, +32 natural) +41 +25 +18 +27 22d8 (34) 31 26
Great wyrm G 36d12+288 (522) 41 (-4 size, +35 natural) +45 +28 +20 +30 24d8 (36) 33 28
Orange Dragon Abilities by Age
Age Speed Str Dex Con Int Wis Cha Special Abilities Caster Level
--- ----- --- --- --- --- --- --- ----------------- ------------
Wyrmling 60 ft., fly 100 ft. 11 10 13 8 11 10 pass without trace, water breathing -
(average), swim 60 ft.
Very young 60 ft., fly 100 ft. 13 10 13 8 11 10 -
(average), swim 60 ft.
Young 60 ft., fly 150 ft. 15 10 15 10 11 12 -
(poor), swim 60 ft.
Juvenile 60 ft., fly 150 ft. 17 10 15 10 11 14 Neutralize poison 1st
(poor), swim 60 ft.
Young adult 60 ft., fly 150 ft. 19 10 17 12 13 14 Damage reduction 5/+1 3rd
(poor), swim 60 ft.
Adult 60 ft., fly 150 ft. 23 10 19 12 13 16 Control water 5rd
(poor), swim 60 ft.
Mature adult 60 ft., fly 150 ft. 27 10 21 14 15 16 Damage reduction 10/+1 7th
(poor), swim 60 ft.
Old 60 ft., fly 150 ft. 29 10 21 14 15 18 Heat metal 9th
(poor), swim 60 ft.
Very old 60 ft., fly 150 ft. 31 10 23 16 17 18 Damage reduction 15/+2 11th
(poor), swim 60 ft.
Ancient 60 ft., fly 150 ft. 33 10 23 16 17 20 Suggestion 13th
(poor), swim 60 ft.
Wyrm 60 ft., fly 200 ft. 35 10 25 18 19 20 Damage reduction 20/+3 15th
(clumsy), swim 60 ft.
Great wyrm 60 ft., fly 200 ft. 37 10 27 20 21 22 Hallucinatory terrain 17th
(clumsy), swim 60 ft.
Breath Weapon (Su): An orange dragon has one type of breath weapon, a stream of pure liquid sodium. 1/2 damage first round, 1/2 damage second round as per acid. If an attempt is made to wash the sodium off with water, full damage is taken as fire.
If a creature is west or standing in water, full damage is taken; half as fire, half as acid. In all cases damage is halved if the creature makes it's reflex save.
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
Pass without Trace (Sp): Once per day as per the druid spell.
Other Spell-Like Abilities: 3/day- heat metal, suggestion and control water; 1/day-neutralize poison and hallucinatory terrain.
Scott, Erica anyone PLEASE give me feedback

Mike
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Orange Dragon
From the Missing Dragons article in Dragon #65 and #248 (2nd edition)
An orange is the offspring of a red and yellow dragon. They share the same terrain with black dragons. They share their red dragon parents impluse to attack on site.
Dragon (Water)
Climate/Terrain: Any river and tropical forest and underground
Organization:
Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2-5);
Adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1-2 and 2-5 offspring)
Challenge Ratings:
Wyrmling 2;
Very young 3;
Young 4;
Juvenile 6;
Young adult 8;
Adult 10;
Mature adult 13;
Old 15;
Very old 17;
Ancient 18;
Wyrm 19;
Great wyrm 21
Treasure: Double standard
Alignment: Always Neutral evil
Advancement:
Wyrmling 4-5 HD (Tiny);
Very young 7-8 HD (Small);
Young 10-11 HD (Medium-size);
Juvenile 13-14 HD (Medium-size);
Young adult 16-17 HD (Large);
Adult 19-20 HD (Large);
Mature adult 22-23 HD (Huge);
Old 25-26 HD (Huge);
Very old 28-29 HD (Huge);
Ancient 31-32 HD (Huge);
Wyrm 34-35 HD (Gargantuan);
Great wyrm 37+ HD (Gargantuan)
Orange Dragons by Age
Attack Fort Ref Will Breath Fear
Age Size Hit Dice (hp) AC Bonus Save Save Save Weapon (DC) DC SR
--- ---- ------------- -- ------ ---- ---- ---- ------ ---- -- --
Wyrmling T 3d12+3 (22) 14 (+2 size, +2 natural) +5 +4 +3 +5 2d8 - -
Very young S 6d12+6 (45) 16 (+1 size, +5 natural) +8 +6 +5 +8 4d8 - -
Young M 9d12+18 (76) 18 (+8 natural) +11 +8 +6 +9 6d8 - -
Juvenile M 12d12+24 (102) 21 (+11 natural) +15 +10 +8 +12 8d8 - -
Young adult L 15d12+45 (142) 23 (-1 size, +14 natural) +18 +12 +9 +13 10d8 19 17
Adult L 18d12+72 (189) 26 (-1 size, +17 natural) +23 +15 +11 +17 12d8 20 18
Mature adult H 21d12+105 (241) 28 (-2 size, +20 natural) +27 +17 +12 +18 14d8 (26) 23 21
Old H 24d12+120 (276) 31 (-2 size, +23 natural) +31 +19 +14 +21 16d8 (27) 24 22
Very old H 27d12+162 (337) 34 (-2 size, +26 natural) +35 +21 +15 +23 18d8 (30) 27 23
Ancient H 30d12+180 (375) 38 (-2 size, +29 natural) +39 +23 +17 +26 20d8 (31) 28 25
Wyrm G 33d12+231 (445) 37 (-4 size, +32 natural) +41 +25 +18 +27 22d8 (34) 31 26
Great wyrm G 36d12+288 (522) 41 (-4 size, +35 natural) +45 +28 +20 +30 24d8 (36) 33 28
Orange Dragon Abilities by Age
Age Speed Str Dex Con Int Wis Cha Special Abilities Caster Level
--- ----- --- --- --- --- --- --- ----------------- ------------
Wyrmling 60 ft., fly 100 ft. 11 10 13 8 11 10 pass without trace, water breathing -
(average), swim 60 ft.
Very young 60 ft., fly 100 ft. 13 10 13 8 11 10 -
(average), swim 60 ft.
Young 60 ft., fly 150 ft. 15 10 15 10 11 12 -
(poor), swim 60 ft.
Juvenile 60 ft., fly 150 ft. 17 10 15 10 11 14 Neutralize poison 1st
(poor), swim 60 ft.
Young adult 60 ft., fly 150 ft. 19 10 17 12 13 14 Damage reduction 5/+1 3rd
(poor), swim 60 ft.
Adult 60 ft., fly 150 ft. 23 10 19 12 13 16 Control water 5rd
(poor), swim 60 ft.
Mature adult 60 ft., fly 150 ft. 27 10 21 14 15 16 Damage reduction 10/+1 7th
(poor), swim 60 ft.
Old 60 ft., fly 150 ft. 29 10 21 14 15 18 Heat metal 9th
(poor), swim 60 ft.
Very old 60 ft., fly 150 ft. 31 10 23 16 17 18 Damage reduction 15/+2 11th
(poor), swim 60 ft.
Ancient 60 ft., fly 150 ft. 33 10 23 16 17 20 Suggestion 13th
(poor), swim 60 ft.
Wyrm 60 ft., fly 200 ft. 35 10 25 18 19 20 Damage reduction 20/+3 15th
(clumsy), swim 60 ft.
Great wyrm 60 ft., fly 200 ft. 37 10 27 20 21 22 Hallucinatory terrain 17th
(clumsy), swim 60 ft.
Breath Weapon (Su): An orange dragon has one type of breath weapon, a stream of pure liquid sodium. 1/2 damage first round, 1/2 damage second round as per acid. If an attempt is made to wash the sodium off with water, full damage is taken as fire.
If a creature is west or standing in water, full damage is taken; half as fire, half as acid. In all cases damage is halved if the creature makes it's reflex save.
Water Breathing (Ex): The dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
Pass without Trace (Sp): Once per day as per the druid spell.
Other Spell-Like Abilities: 3/day- heat metal, suggestion and control water; 1/day-neutralize poison and hallucinatory terrain.