FrogReaver
The most respectful and polite poster ever
So I was thinking today. What restrictions in the game could we remove because they aren't really adding anything but instead just restricting choice for no good reason.
Take for example class skills. Why not open up every character to picking any skills. What harm does that do? It certainty helps with character concept.
Take for example saving throws. Why can't a player just choose 1 major (dex, con, wis) and 1 minor (str, int, cha) to be proficient in? What does that hurt? It certainly can help with character concept IMO.
Thoughts?
Take for example class skills. Why not open up every character to picking any skills. What harm does that do? It certainty helps with character concept.
Take for example saving throws. Why can't a player just choose 1 major (dex, con, wis) and 1 minor (str, int, cha) to be proficient in? What does that hurt? It certainly can help with character concept IMO.
Thoughts?