At the moment my party is at a good level... for the next half dozen sessions. They went through some encounter heavy adventures on their way through a campaign I built, and they got lucky a few times. Anyways, the point is that their level is far too high for this point in the game.
Now, I have a few ways I could deal with this, but I want to try giving them non-combat encounters (for the most part) untill they get further through the campaign. However in doing this, I also want to give them fresh ideas and encounters they've never seen before, because no matter how hard I try my encounters eventually start to feel repetitive.
So, I'm looking for good, non-combat encounters (or just ideas, I can tailor and fill them in). Nothing too fancy though, for the next while my party will be heading through generic hostile territory (They need to get through the Ogre lands of Blothe on their way to a forest... it's a long story.).
Now, I have a few ways I could deal with this, but I want to try giving them non-combat encounters (for the most part) untill they get further through the campaign. However in doing this, I also want to give them fresh ideas and encounters they've never seen before, because no matter how hard I try my encounters eventually start to feel repetitive.
So, I'm looking for good, non-combat encounters (or just ideas, I can tailor and fill them in). Nothing too fancy though, for the next while my party will be heading through generic hostile territory (They need to get through the Ogre lands of Blothe on their way to a forest... it's a long story.).