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No More Baldur's Gate From Larion: Team Is 'Elated'
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<blockquote data-quote="fluffybunbunkittens" data-source="post: 9300297" data-attributes="member: 7037492"><p>FWIW, the internal file structure of BG3 is a mess, so I don't think Larian's tools are on the level of 'here, you can license our engine/tools for a DnD project', even if they wanted to go in that direction to maintain an income flow while they work on other projects. It also has weird omissions, like magical items are not base item + magic properties stacked onto it, but instead they are all unique items (which makes random loot much more difficult to create).</p><p></p><p>I think the best we can hope for, BG-wise, is that Hasbro lets it sleep for another decade, and then someone with heart creates a BG4, and some of the characters from this can get cameos there. Though they'll likely be AI-voiced on the fly by then...</p></blockquote><p></p>
[QUOTE="fluffybunbunkittens, post: 9300297, member: 7037492"] FWIW, the internal file structure of BG3 is a mess, so I don't think Larian's tools are on the level of 'here, you can license our engine/tools for a DnD project', even if they wanted to go in that direction to maintain an income flow while they work on other projects. It also has weird omissions, like magical items are not base item + magic properties stacked onto it, but instead they are all unique items (which makes random loot much more difficult to create). I think the best we can hope for, BG-wise, is that Hasbro lets it sleep for another decade, and then someone with heart creates a BG4, and some of the characters from this can get cameos there. Though they'll likely be AI-voiced on the fly by then... [/QUOTE]
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No More Baldur's Gate From Larion: Team Is 'Elated'
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