This is probably in the wrong forum but I'm not sure where it fits best.
A PC of mine is interested in making a Nimblewright PC ala Savage Species so I'm trying to come up with a balanced monster class for it. Using Savage Species I figure it has a level adjustment of +8 and 10 HD for a 18 level class. Any suggestions would help.
(sorry, editing for ease of reading)
A PC of mine is interested in making a Nimblewright PC ala Savage Species so I'm trying to come up with a balanced monster class for it. Using Savage Species I figure it has a level adjustment of +8 and 10 HD for a 18 level class. Any suggestions would help.
(sorry, editing for ease of reading)
Code:
[color=burlywood]
[b]Nimblewright[/b]
[b]Class Skills[/b]: Bluff (Cha), Disguise(Cha), Tumble (Dex), Jump (Str),
Intuit Direction (Wis), Sense Motive(Wis), Hide (Dex)
[b]Level HD BAB F R W Skill Special[/b]
1 1d10 1 0 1 0 (2+Int)*4 Feats, Augmented Critical (18-20),
Spell-like Abilities (Alter Self at will)
Str +2, Dex+2, Wis +2, Cha+2
Natural armor +2, Vulnerabilities
Construct Type
2 2d10 2 0 1 0 2+Int Tripping Thrust (DC 13)
Natural Armor +3
3 2d10 2 0 1 0 2+Int Feat, Dex +2, Spell Resistance (9+lvl)
4 3d10 3 0 1 0 Spell-like Abilities (Feather fall 2/day,
Entropic Shield 2/day),
Augmented Critical (16-20)
Natural Armor +4
5 3d10 3 1 2 1 2+Int Feat, Spell (Feather fall 3/day, Cat 1/day)
Str +2, Dex +2, Cha +2
6 4d10 3 1 2 1 2+Int Tripping Thrust (DC 15), Wis +2
Natural Armor +5
7 4d10 4 1 2 1 Feat, Spell (Entropic Shield 3/day
Haste 1/day) Augmented Critical (14-20)
Dex +2
8 5d10 4 1 2 1 2+Int Spell (Feather fall at will), Natural armor +6
9 5d10 4 2 3 2 2+Int Feat, Spell (Cat’s Grace 2/day), Str +2,
Dex +2, Cha +2
10 6d10 5 2 3 2 Tripping Thrust (DC 17), Natural Armor +7
11 6d10 5 2 3 2 2+Int Spell (Entropic Shield at will),
Dex +2, Wis +2,
Augmented Critical (12-20)
12 7d10 5 2 3 2 Spell (Haste 2/day), Str +2, Cha +2
13 7d10 6 3 4 3 2+Int Tripping Thrust (DC 19), Dex +2
14 8d10 6 3 4 3 Spell (Cat’s Grace 3/day)
15 8d10 6 3 4 3 2+Int Spell (Haste 3/day)
16 9d10 7 3 4 3 Spell (Cat’s Grace at will)
17 9d10 7 3 4 3 2+Int
18 10d10 7 3 4 3 Spell (Haste at will)
[/color]
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