Quip
First Post
And you thought your rolls were bad before 
Jinx
Conjuration
Level: Wiz/Sor 3
Components: V, S, M
Casting Time: 1 action
Range: Medium (100 ft + 10 ft/lvl)
Target: One creature
Duration: 1 round/level
Saving Throw: Will negates
Spell Resistance: Yes
The target is affliced with the powers of misfortune. For every attack roll, skill, save, or check that would normally require a single d20 roll, the target must instead roll two d20s. The lower of the two rolls is the actual result.
The effects of this spell may be negated by a remove curse spell.
Note: If the target has the power of good fortune, such as the granted power of the Luck domain, the target may choose to spend that power to negate the effects of this spell.
Material Component: A bit of fur from a black cat.
Greater Jinx
Conjuration
Level: Wiz/Sor 6
Duration: Permanent
As Jinx, but with the level and duration as noted above.
And some numbers for reference:
Average result on a d20 = 6
Chance of Fumble = 10%
Chance to Threaten:
20 = 0.25%
19-20 = 1%
18-20 = 2.25%
17-20 = 4%
16-20 = 6.25%
Chance of Confirmed Crit: Not too likely

Jinx
Conjuration
Level: Wiz/Sor 3
Components: V, S, M
Casting Time: 1 action
Range: Medium (100 ft + 10 ft/lvl)
Target: One creature
Duration: 1 round/level
Saving Throw: Will negates
Spell Resistance: Yes
The target is affliced with the powers of misfortune. For every attack roll, skill, save, or check that would normally require a single d20 roll, the target must instead roll two d20s. The lower of the two rolls is the actual result.
The effects of this spell may be negated by a remove curse spell.
Note: If the target has the power of good fortune, such as the granted power of the Luck domain, the target may choose to spend that power to negate the effects of this spell.
Material Component: A bit of fur from a black cat.
Greater Jinx
Conjuration
Level: Wiz/Sor 6
Duration: Permanent
As Jinx, but with the level and duration as noted above.
And some numbers for reference:
Average result on a d20 = 6
Chance of Fumble = 10%
Chance to Threaten:
20 = 0.25%
19-20 = 1%
18-20 = 2.25%
17-20 = 4%
16-20 = 6.25%
Chance of Confirmed Crit: Not too likely

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