Nautical Classes & Prestige Classes

BASHMAN

Basic Action Games
I am making a sailor character and have been having little luck coming up with various nautical themed classes and prestige classes. I have found about 3, but these don't seem to fit me. I seem to remember something from Forgotten Realms (either as a base class or prestige classes) that was nautical, but cannot remember it, and don't have any of those books. I would appreciate it if people could post them here. I will get the list going:

By the Way, I want to keep this to the CORE rules, but just about any WOTC source should be fine. I especially want to know about things featured in the Dragonlance or Forgotten Realms settings.

Base Classes
Mariner (Dragonlance: Age of Mortals)
Corsair (Specialist Fighter) Dragon #310

Prestige Classes
Dread Pirate (Complete Adventurer)
Scarlet Corsair (Stormwrack)
Legendary Captain (Stormwrack)
 
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Druids can be pretty darn nautical.
Dragon Shaman (of a Black or Gold dragon) could be fairly nautical.
Warlock could be nautical with the right Invocation choices.
Sorcerer could be nautical with the right [Draconic] Feats.

Rogue is pretty good on a ship, as is Scout, and a Bard wouldn't be bad at all.

Actually anyone in light or no armor, who has some ranks in Balance, will do fairly well. :)

Cheers, -- N
 

swashbuckler

The swashbuckler class from complete warrior works very nicely as a pirate or seafaring PC.

Good balance, climb, tumble, jump etc, light armor and weapon finesse.

I play a shifter swashbuckler/rogue in a Savage Tide Nautically themed campaign and I'm very happy with it.

Arabesu
 

Grab a copy of Unorthodox Pirates (The Le) for a set of base classes centered around being a privateer/pirate.

Also by The Le, the Unorthodox Ranged Combatants has a Pistolier class that may work well in a piratical campaign.

There is also the D20 Pirates! (Living Imaginations, Inc.)

Look to Kalamar for Salt and Sea Dogs: The Pirates of Tellenne (very good book - and semi-official D&D - per your WotC desire).

Mongoose has a Power Class Pirate out there (I know nothing about this though).

Someone made an adventure/locale called Dead Man's Chest (again, I don't know about this one either).

You may find some info forthcoming associated with the current Dungeon Magazine adventure path 'Savage Tide', and I think you may find the Player's Guide as a download free. Again this one may fit your WotC desires.

Hope those help expand your options. Yaarrgh.
 
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You may want to grab your DM and your copy of PHB2. The section on alternate abilities may be an option to pull an appropriate ability from another source, and apply it to the base class that you are interested in. Start with the most appropriate base class that fits your concept, then tweak it out with abilities you see in other options.

It is a 'give and take' process, but it may help you out, especially for setting yourself up for certain PRC's at the earliest opportunity.
 

smootrk said:
You may want to grab your DM and your copy of PHB2. The section on alternate abilities may be an option to pull an appropriate ability from another source, and apply it to the base class that you are interested in. Start with the most appropriate base class that fits your concept, then tweak it out with abilities you see in other options.

It is a 'give and take' process, but it may help you out, especially for setting yourself up for certain PRC's at the earliest opportunity.

Well, I already did a bit of this for Dread Pirate PrC- My character will have a High STR but low Dex (he is a drunk) and so having to take Weapon Finnesse would have been counterproductive. Instead he said I could take Skill Focus: Sailor and I am fine with that.

The point of the thread is so I could think of alternatives to Dread Pirate PRC, because it has something I want but doesn't get that till 4th level...
 

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