RangerWickett
Legend
Last night we had a ridiculous battle in the Red Hand of Doom adventure. I'm playing a mounted ranger archer, and the party's barbarian is also mounted, and we ended up battling a bunch of hobgoblins in an enclosed space. The hobgoblins were aided by worg-riding goblins.
By the wording of the Ride skill:
I always succeed this check. So did the goblins. The barbarian succeeded about 80% of the time. The DM previously did not use the 'striking cover' rules, so basically I always had a +4 cover bonus to AC, with no penalty. It got to be a little ridiculous, because the rule does not say how long you retain the 'not able to attack or cast spells' effect. Is it during your next turn? Is it just until you start your next turn (hardly a penalty)?
Was there a Rules of the Game article on mounts that covered this? Does anyone know? Otherwise, the DM (and I support this) is going to say you can spend your turn taking cover with your mount, as a standard action.
By the wording of the Ride skill:
You can react instantly to drop down and hang alongside your mount, using it as cover. You can’t attack or cast spells while using your mount as cover. If you fail your Ride check, you don’t get the cover benefit. This usage does not take an action. DC 15.
I always succeed this check. So did the goblins. The barbarian succeeded about 80% of the time. The DM previously did not use the 'striking cover' rules, so basically I always had a +4 cover bonus to AC, with no penalty. It got to be a little ridiculous, because the rule does not say how long you retain the 'not able to attack or cast spells' effect. Is it during your next turn? Is it just until you start your next turn (hardly a penalty)?
Was there a Rules of the Game article on mounts that covered this? Does anyone know? Otherwise, the DM (and I support this) is going to say you can spend your turn taking cover with your mount, as a standard action.