Hey gang, I'm finally up to the custom created portion of the campaign. Having played through the red box and the Reaver's of Harkenwold adventures. But I need a little help. I'm attempting to build my very first NPC but have no idea where to start.
This NPC in particular will feature a little depending on how the party react to him. Hopefully they don't kill him outright as they have been known to act first then ask questions later. But this NPC will mess with them a bit hopefully before disappearing until later in the campaign. All of the NPCs have been created for me thus far. So I've just worked form those. And because he may be attacked and involved in combat he'll need some powers and defences.
So, in terms of creating him... Should I make a new characters in the D&DI character builder and simply use that, complete with stat blocks and powers as the NPC? this seems like the easiest option. But then he'll be more of a player character than a monster.
Or should I create a monster and put a template on it? Which leads me to my next question... Is there such a thing as a monk template? The DM guide has a bunch of them for other classes... But not monk.
I guess my real question is how do you experienced GM's create custom NPCs &/or monsters? What has worked for you in the past? How would you do it now having made them?
Any help would be apprectiated guys and gals. Being a newbie GM you have helped out quite a bit already with advice. And I will probably draw on your collective knowledge more before my party finish their adventures!
This NPC in particular will feature a little depending on how the party react to him. Hopefully they don't kill him outright as they have been known to act first then ask questions later. But this NPC will mess with them a bit hopefully before disappearing until later in the campaign. All of the NPCs have been created for me thus far. So I've just worked form those. And because he may be attacked and involved in combat he'll need some powers and defences.
So, in terms of creating him... Should I make a new characters in the D&DI character builder and simply use that, complete with stat blocks and powers as the NPC? this seems like the easiest option. But then he'll be more of a player character than a monster.
Or should I create a monster and put a template on it? Which leads me to my next question... Is there such a thing as a monk template? The DM guide has a bunch of them for other classes... But not monk.
I guess my real question is how do you experienced GM's create custom NPCs &/or monsters? What has worked for you in the past? How would you do it now having made them?
Any help would be apprectiated guys and gals. Being a newbie GM you have helped out quite a bit already with advice. And I will probably draw on your collective knowledge more before my party finish their adventures!