Sejs
First Post
On its own, a pretty straightforeward item. A belt that has 3 charges per day, renewed at dawn, and you can spend a variable number of charges to gain an effect - in this case, healing. It's a formula you see repeated several times in the book. A single charge from the Healing Belt gets you 2d8 healing; 2 charges, 3d8; all 3 charges at once, 4d8.
The things that gets me is the cost. It's really cheap. 750gp.
Has there been any word as to that price being a misprint? Given that a single potion of Cure Moderate Wounds that'd heal 2d8+3 damage runs at 300gp, the belt's price seems a bit suspect.
The things that gets me is the cost. It's really cheap. 750gp.
Has there been any word as to that price being a misprint? Given that a single potion of Cure Moderate Wounds that'd heal 2d8+3 damage runs at 300gp, the belt's price seems a bit suspect.