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<blockquote data-quote="Bootchie!" data-source="post: 5039019" data-attributes="member: 43434"><p><strong>Standard monsters from Demons</strong></p><p></p><p>Taking a break from the lords and their courts.</p><p></p><p><strong>Type I Demon - Malniatu</strong></p><p></p><p>Rarity: Common</p><p># Appearing: 2-24</p><p>Wander Chance: 80%</p><p>Intelligence: Average of 8</p><p>Alignment: Chaotic Evil</p><p>HD: 4</p><p>THAC0: 17</p><p>Armor Class: 3</p><p># Attacks: 3 (claw/claw/bit)</p><p>Damage: 1-6 (claw), 1-8 (bite)</p><p>Special Att: Darkness</p><p>Special Def: +1 or better to hit</p><p>Movement: 12" land/20" air</p><p>Magic Tolerance: None</p><p>Size: S</p><p>XP Award: 420</p><p></p><p>Combat:</p><p>Malniatu are fierce fighters. Their favored tactic is to swarm around a foe and shred him to pieces with their razor sharp claws.</p><p></p><p>Sphere:</p><p>Almost exclusively, Type 1 demons function as servitors and soldiers.</p><p></p><p>Special:</p><p>Malniatu have the ability to create a field of magical darkness at will. These fields extend over a ten foot radius.</p><p></p><p>Role Playing:</p><p>Malniatu are near-mindless creatures that speak in shrieks and howls. Generally, when one malniatu begins chattering, all others within earshot will join him, producing a deafening cacophany of whines and shrieks.</p><p>Malniatu are usually interested only in earning the respect of their superiors in teh diabolical hierarchy. Most will do anything to achieve this goal.</p><p></p><p></p><p><strong>Type 2 Demon - Mobrodo</strong></p><p></p><p>Rarity: Common</p><p># Appearing: 1-12</p><p>Wander Chance: 75%</p><p>Intelligence: Average of 9</p><p>Alignment: Chaotic Evil</p><p>HD: 6</p><p>THAC0: 15</p><p>Armor Class: 3</p><p># Attacks: 3 (claw/claw/bite)</p><p>Damage: 1-8 claw, 1-12 (bite)</p><p>Special Att: Roar</p><p>Special Def: +1 or better to hit</p><p>Movement: 15"</p><p>Magic Tolerance: None</p><p>Size: M</p><p>XP Award: 975</p><p></p><p>Combat:</p><p>Although most Mobrodo are too savage and unpredictable to fight with weapons, a few have been trained to fight with +1 tridents that strike for 2-12 points of damage per attack.</p><p></p><p>Sphere:</p><p>Mobrodo serve higher ranking demons as servitors and soldiers.</p><p></p><p>Special:</p><p>Four or more Mobrodo can combine their voices into a single ear-splitting roar that forces all targets within earshot to save vs. magic each round the roar lasts. Characters who fairl their save can take no action during the round except clutch their heads in agony.</p><p>Roaring Mobrodo can take no offensive actions of their own, but a favorite Mobrodo attack is to leave a few members of a party behind to roar, while the rest of the party advances.</p><p></p><p>Role Playing:</p><p>Mobrodo are mindless and gluttonous creatures. Beyond food, their only other desire is to advance in the diabolical hierarchy. In fact, when their superiors are not around, the Mobrodo habitually imitate their actions as a form of play.</p><p></p><p></p><p><strong>Type 3 Demon - Falshan</strong></p><p></p><p>Rarity: Uncommon</p><p># Appearing: 1-8</p><p>Wander Chance: 60%</p><p>Intelligence: Average of 12</p><p>Alignment: Chaotic Evil</p><p>HD: 8</p><p>THAC0: 13</p><p>Armor Class: 0</p><p># Attacks: 3 (claw/claw/fork)</p><p>Damage: 1-8 (claw), 3-18 (fork)</p><p>Special Att: Breath</p><p>Special Def: +2 or better weapon to hit</p><p>Movement: 12" land/20" air</p><p>Magic Tolerance: None</p><p>Size: M</p><p>XP Award: 1,400</p><p></p><p>Combat:</p><p>Most Falshans are highly trained fighters. They prefer batting in open spaces, where they can use their wings to their greatest advantage. Their favorite tactic is to soar high in the sky and conduct a series of diving "attack runs" upon a target, raking with their talons, and stabbing with their +1 forks.</p><p></p><p>Sphere:</p><p>Typically, Falshan are warriors or low level seducers. Most are in charge of some minor sin they endeavor to spread upon the mortal plane.</p><p></p><p>Special:</p><p>Twice per day, Falshan can breathe fire, inflicting 2-20 points of damage across a 2' long cone. In addition, Falshan have a highly developed sense of smell that allows them to track a target as a Skill 12 Ranger.</p><p></p><p>Role Playing:</p><p>Despite their standing, most Falshan are proud and boatsful. Unlike most low level demons, these creatures are not really interested in moving up the diabolical hierarchy due to the strange pride that has spread across their ranks.</p><p></p><p></p><p><strong>Type 4 Demon - Lamazu</strong></p><p></p><p>Rarity: Very Uncommon</p><p># Appearing: 1-4</p><p>Wander Chance: 40%</p><p>Intelligence: Average of 15</p><p>Alignment: Chaotic Evil</p><p>HD: 11</p><p>THAC0: 9</p><p>Armor Class: -1</p><p># Attacks: 4 (weapon)</p><p>Damage: 1-8(+1)</p><p>Special Att: Energy Drain</p><p>Special Def: +2 or better to hit</p><p>Movement: 12 land/20 air</p><p>Magic Tolerance: 15% </p><p>Size: S</p><p>XP Award: 9,000</p><p></p><p>Combat:</p><p>Almost all Lamazu are extremely well-trained weapons masters. Most prefer to fight with four +1 scimitars or two +1 tridents. </p><p>A Lamazu's greatest failing is its pride, so they seldom adopt battle strategies any more intricate then simply confronting their foes head on.</p><p></p><p>Sphere:</p><p>Lamazu most frequently serve as thanes or lieutenants. Most are in charge of their own sins that they endeavor to spread amongst mortals.</p><p></p><p>Special:</p><p>Lamazu have the power to <em>polymorph</em> themselves at will, an ability they often use to assume a form that might enable them to perate upon the mortal plane without attracting undue attention. In addition, Lamazue use their sharp fangs to drain energy Skill levels as though they are vampires.</p><p></p><p>Role Playing:</p><p>Due to their many impressive accomplishments, most Lamazu are extremely proud and boatsful creatures. Most began as Malniatu and slowly worked their way up the infernal hierarchy.</p><p></p><p></p><p><strong>Type 5 Demons - Mephorum</strong></p><p></p><p>Rarity: Very Uncommon</p><p># Appearing: 1</p><p>Wander Chance: 20%</p><p>Intelligence: Average of 18</p><p>Alignment: Chaotic Evil</p><p>HD: 14</p><p>THAC0: 7</p><p>Armor Class: -3</p><p># Attacks: 2 (talons)</p><p>Damage: 2-16/2-16</p><p>Special Att: Memory Mist</p><p>Special Def: +2 or better weapon to hit; mist form</p><p>Movement: 15 Land/24 air/ 6 mist form</p><p>Magic Tolerance: 25%</p><p>Size: L</p><p>XP Award: 3,000</p><p></p><p>Combat:</p><p>IN combat, most Mephora rely upon their razor-sharp talons, though many own special weapons or artifacts. Mephora frequently enjoy using their great strength (23 equivalent) to squeeze targets to death (treat as a standard grappling attack).</p><p></p><p>Sphere:</p><p>Roughly 75% of Mephora are diabolical governors or marshals. The other 25% hold positions ranging from servitor to thane. The latter demons found themselves on the losing side in one of the Infernus' many political struggles and were stripped of their ranks to remove the threat they posed the victors.</p><p></p><p>Special:</p><p>Mephora have the ability to assume a mist form, rendering themselves invulnerable to all physical weapons of less than +4 quality. Any character wounded by a Mephora in mist form relives his or her worst memories and must pass an insight Ability Check or suffer 2-20 points of damage and fall paralyzed for the remainder of the current combat round.</p><p></p><p>Role Playing:</p><p>Mephora are so close to the infernal dukes and princes, most Mephora crave power, a trait that frequently leads them to plot elaborate schemes aimed at securing themselves positions within the infernal court.</p></blockquote><p></p>
[QUOTE="Bootchie!, post: 5039019, member: 43434"] [b]Standard monsters from Demons[/b] Taking a break from the lords and their courts. [B]Type I Demon - Malniatu[/B] Rarity: Common # Appearing: 2-24 Wander Chance: 80% Intelligence: Average of 8 Alignment: Chaotic Evil HD: 4 THAC0: 17 Armor Class: 3 # Attacks: 3 (claw/claw/bit) Damage: 1-6 (claw), 1-8 (bite) Special Att: Darkness Special Def: +1 or better to hit Movement: 12" land/20" air Magic Tolerance: None Size: S XP Award: 420 Combat: Malniatu are fierce fighters. Their favored tactic is to swarm around a foe and shred him to pieces with their razor sharp claws. Sphere: Almost exclusively, Type 1 demons function as servitors and soldiers. Special: Malniatu have the ability to create a field of magical darkness at will. These fields extend over a ten foot radius. Role Playing: Malniatu are near-mindless creatures that speak in shrieks and howls. Generally, when one malniatu begins chattering, all others within earshot will join him, producing a deafening cacophany of whines and shrieks. Malniatu are usually interested only in earning the respect of their superiors in teh diabolical hierarchy. Most will do anything to achieve this goal. [B]Type 2 Demon - Mobrodo[/B] Rarity: Common # Appearing: 1-12 Wander Chance: 75% Intelligence: Average of 9 Alignment: Chaotic Evil HD: 6 THAC0: 15 Armor Class: 3 # Attacks: 3 (claw/claw/bite) Damage: 1-8 claw, 1-12 (bite) Special Att: Roar Special Def: +1 or better to hit Movement: 15" Magic Tolerance: None Size: M XP Award: 975 Combat: Although most Mobrodo are too savage and unpredictable to fight with weapons, a few have been trained to fight with +1 tridents that strike for 2-12 points of damage per attack. Sphere: Mobrodo serve higher ranking demons as servitors and soldiers. Special: Four or more Mobrodo can combine their voices into a single ear-splitting roar that forces all targets within earshot to save vs. magic each round the roar lasts. Characters who fairl their save can take no action during the round except clutch their heads in agony. Roaring Mobrodo can take no offensive actions of their own, but a favorite Mobrodo attack is to leave a few members of a party behind to roar, while the rest of the party advances. Role Playing: Mobrodo are mindless and gluttonous creatures. Beyond food, their only other desire is to advance in the diabolical hierarchy. In fact, when their superiors are not around, the Mobrodo habitually imitate their actions as a form of play. [B]Type 3 Demon - Falshan[/B] Rarity: Uncommon # Appearing: 1-8 Wander Chance: 60% Intelligence: Average of 12 Alignment: Chaotic Evil HD: 8 THAC0: 13 Armor Class: 0 # Attacks: 3 (claw/claw/fork) Damage: 1-8 (claw), 3-18 (fork) Special Att: Breath Special Def: +2 or better weapon to hit Movement: 12" land/20" air Magic Tolerance: None Size: M XP Award: 1,400 Combat: Most Falshans are highly trained fighters. They prefer batting in open spaces, where they can use their wings to their greatest advantage. Their favorite tactic is to soar high in the sky and conduct a series of diving "attack runs" upon a target, raking with their talons, and stabbing with their +1 forks. Sphere: Typically, Falshan are warriors or low level seducers. Most are in charge of some minor sin they endeavor to spread upon the mortal plane. Special: Twice per day, Falshan can breathe fire, inflicting 2-20 points of damage across a 2' long cone. In addition, Falshan have a highly developed sense of smell that allows them to track a target as a Skill 12 Ranger. Role Playing: Despite their standing, most Falshan are proud and boatsful. Unlike most low level demons, these creatures are not really interested in moving up the diabolical hierarchy due to the strange pride that has spread across their ranks. [B]Type 4 Demon - Lamazu[/B] Rarity: Very Uncommon # Appearing: 1-4 Wander Chance: 40% Intelligence: Average of 15 Alignment: Chaotic Evil HD: 11 THAC0: 9 Armor Class: -1 # Attacks: 4 (weapon) Damage: 1-8(+1) Special Att: Energy Drain Special Def: +2 or better to hit Movement: 12 land/20 air Magic Tolerance: 15% Size: S XP Award: 9,000 Combat: Almost all Lamazu are extremely well-trained weapons masters. Most prefer to fight with four +1 scimitars or two +1 tridents. A Lamazu's greatest failing is its pride, so they seldom adopt battle strategies any more intricate then simply confronting their foes head on. Sphere: Lamazu most frequently serve as thanes or lieutenants. Most are in charge of their own sins that they endeavor to spread amongst mortals. Special: Lamazu have the power to [I]polymorph[/I] themselves at will, an ability they often use to assume a form that might enable them to perate upon the mortal plane without attracting undue attention. In addition, Lamazue use their sharp fangs to drain energy Skill levels as though they are vampires. Role Playing: Due to their many impressive accomplishments, most Lamazu are extremely proud and boatsful creatures. Most began as Malniatu and slowly worked their way up the infernal hierarchy. [B]Type 5 Demons - Mephorum[/B] Rarity: Very Uncommon # Appearing: 1 Wander Chance: 20% Intelligence: Average of 18 Alignment: Chaotic Evil HD: 14 THAC0: 7 Armor Class: -3 # Attacks: 2 (talons) Damage: 2-16/2-16 Special Att: Memory Mist Special Def: +2 or better weapon to hit; mist form Movement: 15 Land/24 air/ 6 mist form Magic Tolerance: 25% Size: L XP Award: 3,000 Combat: IN combat, most Mephora rely upon their razor-sharp talons, though many own special weapons or artifacts. Mephora frequently enjoy using their great strength (23 equivalent) to squeeze targets to death (treat as a standard grappling attack). Sphere: Roughly 75% of Mephora are diabolical governors or marshals. The other 25% hold positions ranging from servitor to thane. The latter demons found themselves on the losing side in one of the Infernus' many political struggles and were stripped of their ranks to remove the threat they posed the victors. Special: Mephora have the ability to assume a mist form, rendering themselves invulnerable to all physical weapons of less than +4 quality. Any character wounded by a Mephora in mist form relives his or her worst memories and must pass an insight Ability Check or suffer 2-20 points of damage and fall paralyzed for the remainder of the current combat round. Role Playing: Mephora are so close to the infernal dukes and princes, most Mephora crave power, a trait that frequently leads them to plot elaborate schemes aimed at securing themselves positions within the infernal court. [/QUOTE]
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