Everyone knows about magic items and their cursed counterparts, but what about helpful items that just happen to have a significant drawback?
I am curious to see what we can come up with.
For the purpose of making them an actual choice. Any flawed item can only be removed during a short or long rest.
Some examples:
Goggles of Darkest Night - Grant darkvision out to 120 feet, but no vision beyond that is possible, regardless of light level.
Billowing Cloak - Halves your walking speed and grants a fly speed equal to your normal speed. You have disadvantage on stealth and perception checks that involve hearing on any round you flew.
Amulet of the Forest - Grants resistance to bludgeoning and piercing damage and vulnerability to fire damage.
I am curious to see what we can come up with.
For the purpose of making them an actual choice. Any flawed item can only be removed during a short or long rest.
Some examples:
Goggles of Darkest Night - Grant darkvision out to 120 feet, but no vision beyond that is possible, regardless of light level.
Billowing Cloak - Halves your walking speed and grants a fly speed equal to your normal speed. You have disadvantage on stealth and perception checks that involve hearing on any round you flew.
Amulet of the Forest - Grants resistance to bludgeoning and piercing damage and vulnerability to fire damage.