Lower Level Create Food and Water?

PaulKemp

First Post
I am on the road, without rule books, and in need of some help. I know that Create Food and Water is a third level priest spell (I've got the SRD on my hard drive). Is anyone aware of a clerical spell capable of feeding others that is second level or lower? It can come from any source, though I'd love something from a WotC product.

Help appreciated.
 

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There is a 0-level Create Water spell, so from that point of view, it doesn't seem unreasonable to me that there might be a 0 or 1st level spell that similarly creates food. I'd just assume that the combination and the volume created is what bumps the Create Food and Water spell up to 3rd level.

As for specific spells that may have come before, though, I don't know of one.
 

Once my archivist, who only had 2nd level spells, was stuck with a group in a very small dungeon we weren't sure we could get out of (as it turned out, we were supposed to let this nasty spider thing kill us, but we killed it after it killed two of our party). Anyway, I did have lesser restoration, and the halfling, Uebi, (who was dragonmarked with the house of hospitality in eberron) offered to sacrifice bits of himself to feed us, and I figured I could lesser restoration him back to health afterwards.. ;) We joked about "Uebi Snacks" for quite after that.. anyway, it never did come to that, but I don't see why one person couldn't sacrifice a little con to nourish someone else, and then have it restored with a lesser restoration.. :)

I don't know of an actual spell that creates food below 2nd, though.

/ali
 


Goodberry. Druid 1: Casting goodberry upon a handful of freshly picked berries makes 2d4 of them magical. You (as well as any other druid of 3rd or higher level) can immediately discern which berries are affected. Each transmuted berry provides nourishment as if it were a normal meal for a Medium creature. The berry also cures 1 point of damage when eaten, subject to a maximum of 8 points of such curing in any 24-hour period.

It's not clerical, but its divine.

Don't have any clerical ideas, sorry.
 

It is at times like this when Arcane Unearthed / Arcana Evolved appeals so strongly: diminished spells + heightened spells is such a simple yet brilliant game mechanic.

However, I don't see why the same principles can't apply to D&D spells. Actually, maybe the Spell Treasury has something like this. . .? Isn't that the book with conversions of standard SRD spells galore?
 

How about an untrained Survival check? DC 10 to survive in the wild; feed on other person for each 2 points the check exceeds 10. No spells required. With their Wis bonuses, clerics should be naturals.
 

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