wlmartin
Explorer
Hi guys,
I am thinking about proposing the following Loot Split to my party.
It isnt that I feel that the division of loot is poor but unless it is a splittable loot drop (ie gold, gems etc) its often a case of say in the case of a magic item that the person that needs it the most claims it and the rest of the group just nods. At low levels (we are now 6th) this wasnt a concern since the amount of loot earned is minor but as we start to approach Paragon and further it is my feeling that the division of loot will become more important since we will start to need money to buy less mundane things and I wouldn't want people thinking that just because they dont claim an item that they dont benefit from its value.
My proposal was :
Loot that can be split : (Gold, Gems etc) is split as normal
Non-Magical Loot that can't be split : (Art etc) is saved until it can be cashed in and then treated as Gold
Magical Loot that can be split :
a) It isn't claimed by anyone and treated as Non-Magical Loot (either sold for 1/5th value or melted into residium for the same)
b) It is claimed by someone in the party
If it is claimed, then that party member would owe the group a division equal to the items re-sale value with their share deducted (ie a 1000gp item, split by 5 is 200gp, 4 party members means he would owe 3/4, or 150gp to the group)
This could be paid immediately or later or perhaps instead of claiming his share on future treasure.
This would mean that even if the next 3 magical items we find are suited to the Fighter and no-one has any need to claim them, the party doesn't lose out on the value of the item as if it was instead a pile of gold and it would (i think) create more value to the item if you end up sacrificing the next level of loot just to pay for it out of your share.
How does this sound?
Is this something that you would be agreeable to if proposed in your group?
Can you see any downsides to this?
I am thinking about proposing the following Loot Split to my party.
It isnt that I feel that the division of loot is poor but unless it is a splittable loot drop (ie gold, gems etc) its often a case of say in the case of a magic item that the person that needs it the most claims it and the rest of the group just nods. At low levels (we are now 6th) this wasnt a concern since the amount of loot earned is minor but as we start to approach Paragon and further it is my feeling that the division of loot will become more important since we will start to need money to buy less mundane things and I wouldn't want people thinking that just because they dont claim an item that they dont benefit from its value.
My proposal was :
Loot that can be split : (Gold, Gems etc) is split as normal
Non-Magical Loot that can't be split : (Art etc) is saved until it can be cashed in and then treated as Gold
Magical Loot that can be split :
a) It isn't claimed by anyone and treated as Non-Magical Loot (either sold for 1/5th value or melted into residium for the same)
b) It is claimed by someone in the party
If it is claimed, then that party member would owe the group a division equal to the items re-sale value with their share deducted (ie a 1000gp item, split by 5 is 200gp, 4 party members means he would owe 3/4, or 150gp to the group)
This could be paid immediately or later or perhaps instead of claiming his share on future treasure.
This would mean that even if the next 3 magical items we find are suited to the Fighter and no-one has any need to claim them, the party doesn't lose out on the value of the item as if it was instead a pile of gold and it would (i think) create more value to the item if you end up sacrificing the next level of loot just to pay for it out of your share.
How does this sound?
Is this something that you would be agreeable to if proposed in your group?
Can you see any downsides to this?