abirdcall
(she/her)
Here is a list of multiclass concepts that can be realized using single classes in 2024. Subclasses largely make this possible. Not included are backgrounds and feats which further allow blending of themes.
I am not considering mechanical combos in this list. This is about being able to play a character who represents both aspects of the story/identity of the classes.
Some of them could be stretched a little to cover multiple themes. Where it says Cleric could sometimes be themed to Paladin for example. Some combinations are so close to each other that it is hard to separate them thematically like a Paladin/Fighter. Paladins are basically themed Fighters so more martial leaning Paladins are still just being a Paladin.
Can you think of any I missed? Are there any major concepts that are missing?
Barbarian/Cleric = Path of the Zealot
Barbarian/Druid = Path of the World Tree
Barbarian/Ranger = Path of the Wild Heart
Bard/Fighter = College of Valor
Bard/Wizard = College of Lore
Cleric/Fighter = War Domain
Cleric/Rogue = Trickery Domain
*Cleric/Wizard = Thaumaturge Divine Order (weak theming unless paired with an appropriate background)
*Druid/Wizard = Magician Primal Order (weak theming unless paired with an appropriate background)
Fighter/Sorcerer = Psi Warrior
Fighter/Wizard = Eldritch Knight
Monk/Cleric = Warrior of Mercy
Monk/Rogue = Warrior of Shadow
Monk/Sorcerer = Warrior of the Elements
Paladin/Cleric = Blessed Warrior Fighting Style
Paladin/Druid = Oath of the Ancients
Ranger/Druid = Druidic Warrior Fighting Style
Ranger/Rogue = Gloom Stalker
Ranger/Warlock = Fey Wanderer
Rogue/Sorcerer = Soulknife
Rogue/Wizard = Arcane Trickster
Sorcerer/Warlock = Aberrant Sorcery
Warlock/Cleric = Celestial Patron
Warlock/Fighter = Pact of the Blade Invocation
Warlock/Paladin = Celestial Patron w/Pact of the Blade Invocation
Warlock/Wizard = Pact of the Tome Invocation
I am not considering mechanical combos in this list. This is about being able to play a character who represents both aspects of the story/identity of the classes.
Some of them could be stretched a little to cover multiple themes. Where it says Cleric could sometimes be themed to Paladin for example. Some combinations are so close to each other that it is hard to separate them thematically like a Paladin/Fighter. Paladins are basically themed Fighters so more martial leaning Paladins are still just being a Paladin.
Can you think of any I missed? Are there any major concepts that are missing?
Barbarian/Cleric = Path of the Zealot
Barbarian/Druid = Path of the World Tree
Barbarian/Ranger = Path of the Wild Heart
Bard/Fighter = College of Valor
Bard/Wizard = College of Lore
Cleric/Fighter = War Domain
Cleric/Rogue = Trickery Domain
*Cleric/Wizard = Thaumaturge Divine Order (weak theming unless paired with an appropriate background)
*Druid/Wizard = Magician Primal Order (weak theming unless paired with an appropriate background)
Fighter/Sorcerer = Psi Warrior
Fighter/Wizard = Eldritch Knight
Monk/Cleric = Warrior of Mercy
Monk/Rogue = Warrior of Shadow
Monk/Sorcerer = Warrior of the Elements
Paladin/Cleric = Blessed Warrior Fighting Style
Paladin/Druid = Oath of the Ancients
Ranger/Druid = Druidic Warrior Fighting Style
Ranger/Rogue = Gloom Stalker
Ranger/Warlock = Fey Wanderer
Rogue/Sorcerer = Soulknife
Rogue/Wizard = Arcane Trickster
Sorcerer/Warlock = Aberrant Sorcery
Warlock/Cleric = Celestial Patron
Warlock/Fighter = Pact of the Blade Invocation
Warlock/Paladin = Celestial Patron w/Pact of the Blade Invocation
Warlock/Wizard = Pact of the Tome Invocation