Mistwell
Crusty Old Meatwad
I'd like to make a list of equipment that provides a light source from official 3.5 WOTC sources. My goal is to determine what item(s) cast light for the largest radius for the least amount of money, for the longest period of time, and in addition factoring in slotless versus held items.
For example:
Lamp, Common: 15 foot bright, another 15 foot shadow, 6 hours on 1 pint oil, hand held, 1sp.
We have the chart on page 165 of the PHB. That indicates a bullseye lantern has the greatest potential distance for a light source for normal equipment (60 ft cone bright, another 60 ft. shadow).
Everburning torch costs 110gp for 20ft/shadow another 20ft (so 20/40). Not slotless, but in theory you could pay a spellcaster to cast it on your helmet, weapon, or other piece of attached equipment and try and make it slotless.
The Illuminating weapon ability from Magic Item Compendium ("MIC") makes a weapon glow constantly for 20 ft bright, another 20 shadow, for 500gp, slotless essentially.
Crystal of Illumination from MIC (attaches to a weapon, so basically slotless) costs 50gp for a 5 foot bright/10ft shadow, 400 gp for 20/40, and 1000 gp for 60/120.
For example:
Lamp, Common: 15 foot bright, another 15 foot shadow, 6 hours on 1 pint oil, hand held, 1sp.
We have the chart on page 165 of the PHB. That indicates a bullseye lantern has the greatest potential distance for a light source for normal equipment (60 ft cone bright, another 60 ft. shadow).
Everburning torch costs 110gp for 20ft/shadow another 20ft (so 20/40). Not slotless, but in theory you could pay a spellcaster to cast it on your helmet, weapon, or other piece of attached equipment and try and make it slotless.
The Illuminating weapon ability from Magic Item Compendium ("MIC") makes a weapon glow constantly for 20 ft bright, another 20 shadow, for 500gp, slotless essentially.
Crystal of Illumination from MIC (attaches to a weapon, so basically slotless) costs 50gp for a 5 foot bright/10ft shadow, 400 gp for 20/40, and 1000 gp for 60/120.