AkaKageWarrior
Explorer
Hello,
I just browsed the DM's guide again and just for the fun of it was dreaming about my paladin having one (or more!) legendary items one day... (far away, if ever, now we are level 4).
As I also DM, my "DM-side" thought: "I'd never gave this one out!" when looking at some items.
For example almost all the stuff my paladin would like to have:
Holy Avenger, Belt of Giant Strength, Armor +3 or Invulnerabilty, ...
Some items seem more artifact or epic like, which I would possibly hand out only in some special epic "kill-archfiend-save-universe" adventure / campaign.
Come on, a belt of storm giant strength is effin' hilarious, str 29?
So what is your experience in actual game play with legendary items?
The 5e campaigns I DM'd ended at level 12 / is at level 5, the one I'm playing in are at about level 5, so far away from -err- almost any magic item right now...
I just browsed the DM's guide again and just for the fun of it was dreaming about my paladin having one (or more!) legendary items one day... (far away, if ever, now we are level 4).
As I also DM, my "DM-side" thought: "I'd never gave this one out!" when looking at some items.
For example almost all the stuff my paladin would like to have:
Holy Avenger, Belt of Giant Strength, Armor +3 or Invulnerabilty, ...
Some items seem more artifact or epic like, which I would possibly hand out only in some special epic "kill-archfiend-save-universe" adventure / campaign.
Come on, a belt of storm giant strength is effin' hilarious, str 29?
So what is your experience in actual game play with legendary items?
The 5e campaigns I DM'd ended at level 12 / is at level 5, the one I'm playing in are at about level 5, so far away from -err- almost any magic item right now...