I brought you news of Paizo's new Core Campaign last month. It's essentially an anti-bloat way to introduce new players to Pathfinder Society, Paizo's organized play network. Developer John Compton has provided some more details about it - he's listed the 19 languages which are legal choices.
"Languages play a major role in our adventures, and while the Pathfinder RPG Core Rulebook describes many of the basic languages that could appear in any campaign setting, it does not list any of the languages specific to Golarion. That means the Shoanti cannot speak Shoanti, PCs traveling to Tian Xia are unable to learn the continent's common tongue, and nobody exploring ruins in Varisia can learn to read Thassilonian. That's an omission on our end, and we're including a list of key languages in a future version of the Guide to Pathfinder Society Organized Play, one of the legal resources for the Core Campaign. In the meantime, this blog serves as a legal stand-in resource. Also note that page 8 of the Guide notes that human characters also gain their ethnic language for free (this is also true in the Core Campaign); in order to be extra clear as to who gets what, I have included a parenthetical note next to some languages clarifying which human ethnicity (if any) gains that language for free."
The languages are:
Modern Human Languages
"Languages play a major role in our adventures, and while the Pathfinder RPG Core Rulebook describes many of the basic languages that could appear in any campaign setting, it does not list any of the languages specific to Golarion. That means the Shoanti cannot speak Shoanti, PCs traveling to Tian Xia are unable to learn the continent's common tongue, and nobody exploring ruins in Varisia can learn to read Thassilonian. That's an omission on our end, and we're including a list of key languages in a future version of the Guide to Pathfinder Society Organized Play, one of the legal resources for the Core Campaign. In the meantime, this blog serves as a legal stand-in resource. Also note that page 8 of the Guide notes that human characters also gain their ethnic language for free (this is also true in the Core Campaign); in order to be extra clear as to who gets what, I have included a parenthetical note next to some languages clarifying which human ethnicity (if any) gains that language for free."
The languages are:
Modern Human Languages
- Hallit (Kellid)
- Kelish (Kelishite)
- Osiriani (Garundi)
- Polyglot (Mwangi)
- Shadowtongue
- Shoanti (Shoanti)
- Skald (Ulfen)
- Tien (Tian)
- Varisian (Varisian)
- Vudrani (Vundrani)
- Ancient Osiriani
- Azlanti
- Cyclops
- Jistka
- Tekritanin
- Thassilonian
- Necril
- Orvian