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Jasper DMS Season 9 & Descent into Avernus Adventure League
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<blockquote data-quote="jasper" data-source="post: 8144106" data-attributes="member: 277"><p>Descent into Avernus # 2 Session 2</p><p></p><p>Chapter 1</p><p></p><p>Bacchus Bathhouse</p><p></p><p>Evening of Day 1 to Day 2 8 AM.</p><p></p><p>PC killed 0 Monsters Killed 20 Villains Captured 2 Villains Escaped 2.</p><p></p><p>No treasure or level this time. This will happen due to various reasons.</p><p></p><p>Start Time 7:22 End Time 9:13</p><p></p><p>I had an average group of five. Hafice Tallfellow Rogue 1. Gary Barbarian 2. Ditty Kong Barbarian 2. Likus Bard 2. Thad Vlad the Chad Sorcerer 2. Lenny burning mad mouse aka Gary’s pet.</p><p></p><p>Captain Zodge, “What. Did. You. Do.” Growing red in the face. “Just get back to Bacchus Bathhouse and find out what is going underneath the business.”</p><p></p><p>Eleven hours earlier.</p><p></p><p>Having learned of the Dead Three. Wait a minute. They need to read the notes. The Dead Three are evil adventurers named Bane, Bhaal, and Myrkul who long ago quested to become gods. They succeeded but grew even more ambitious. They tried to seize the <em>Tablets of Fate</em> from the overgod Ao and use them to rule over Faerûn and its gods. They failed and were slain during the Time of Troubles. Since then, a variety of contingency plans they had in place allowed them to be reborn.</p><p></p><p>Bane is a god of tyranny, and both he and his worshipers seek to rule the world. Bane grants power to those who strive to rule with an iron fist. By imposing order on the world, Bane’s followers ensure that those who are clever, strong, and ambitious rise to the top while the weak languish in slavery.</p><p></p><p>Bhaal is a god of murder who lends power to those whose killings invoke fear and dread. The act of murder is only half the equation. The second half is the suspicion, paranoia, and fear that a seemingly unstoppable killer can evoke. Bhaal seeks to inspire fear by slaying those seemingly beyond the reach of death.</p><p></p><p>Myrkul is the Lord of Bones, claiming power over corpses and souls. His cultists are those who seek to claim lore, power, and even fealty from the deceased.</p><p></p><p>Having stolen the dead pirate’s eyepatch, the group arrive at Bacchus Bathhouse. It is still open for business as the hours are eight a.m. to midnight. Four commoners are in the baths. The baths are small walk down pools.</p><p></p><p>Ditty Kong steps in fully clothed into the south pool. “Very Nice. You mind if I fart in the tub?” Bob his surprised bath mate is mute. Jadaz an androgynous human masseuse comes storming out of the south massage room.</p><p></p><p>Jadaz, “Excuse me kind people. You need to remove your clothing BEFORE you get in the tub. It is one silver. Qurmilah take this barbarian’s clothing and air out to dry.”</p><p></p><p>Likus flirting with Jadaz,” And what are your prices for your services.”</p><p></p><p>Jadaz calmly and hypnotically lists the various prices of the twenty services. Kong and Likus take the three silver piece thirty-minute massage with oil and scent. All the group try to pump the employees (GET YOUR MIND OUT THE GUTTER LIKUS.) for information. They do discover Duke Lord Mortlock Vanthampur owns the place. Mortlock is one of the sons of Duke Thalamra Vanthampur. But no connection to the Dead Three cult.</p><p></p><p>Thad, “Well it is ten o’clock and no information on the Dead Three. I guess we go to docks and raid the Uncivil Serpent. Take at least one prisoner and steal their treasure.”</p><p></p><p>Group, “YES WE BE PIRATE KINGS. LOOT. LOOT. BURN. AND LOOT.”</p><p></p><p>Gary, “I love Looting.”</p><p></p><p>DM, “WHAT. Okay. Give me a minute.” Flips back to page 18 reads about Uncivil Serpent. Quickly brings out more tac-tiles and draws a ship on it. Flips open the MM to Bandit entry.</p><p></p><p>The group arrive at docks at midnight or a little after. One shipman is on the rear deck. Some lanterns are hung with care in the hopes of Saint Loot will be there. The gangplank is down on the dock. The patrol has reported all quiet on docks.</p><p></p><p>Gary, “I think I going to swim to bow, climb the chain and get ready to kill the seaman.”</p><p></p><p>Likus, “I am going to yell out naughty stuff to the person on guard and see if he lowers the gangplank.”</p><p></p><p>Kong, “I am going to yeet the gnome Hafice into the sails and wait at the dock till he drops the gangplank.”</p><p></p><p>DM, “Or you could just walk up the gangplank.”</p><p></p><p>Group, “OH!”.</p><p></p><p>The group walks up and try to board the ship. Gillian First Mate, “Hold on. Hold on you drunk sods. This not your ship.” The group flash their badges. They are single file and being blocked by Gillian.</p><p></p><p>Likus, “Look, we took this eyepatch off Dead-Eye. He spilt the beans. We want your treasure and your ship. You can join us as crew. Or be arrested for slavery. And other charges.”</p><p></p><p>Gillian shouting, “What type of coppers are you. How long have you been on the force? A week? Slavery is not illegal in the Gate. Plus, Dead-Eye had the key to treasure chest. Coppers you are kind of slow.” Noise is heard below deck.</p><p></p><p>Likus, “Actually we had our badges for a whole day!”</p><p></p><p>Thad Vlad the Chad, “Well actually. Seventeen hours. Six minutes and forty-five seconds.” A few more bandits arrive on deck from the fore and aft deck doors. And the fight breaks out. Gary throws Lenny the mouse into Mary Ann’s face giving advantage to Likus next swing. After necro ten of the pirates they take Howl the Third prisoner. And send him on to Zodge. Coming up empty on the ship they return to bathhouse. It is closed.</p><p></p><p>The group discusses various means of entry. Gary comes up with the idea of the rogue sneaking up and peeking into the windows. (Inspiration Gary). Tallfellow spies in the windows. Three women with daggers are in the bath main room. A male armed with glowing claws guards the north room.</p><p></p><p>The group quietly pops the locks of the outdoor guard and main door. Rushing in yelling, “Police.” They are able to get close to the women. But the women’s daggers glow black and they attack. They kill two of the guards. Capture Mary Ann. But the north room is empty.</p><p></p><p>Captain Zodge, “So the Flaming Fist now owns a pirate ship and is responsible for dock fees. Tarina is under a death sentence from some pirates. You lost a suspect. And there is a secret door in the Bacchus Bathhouse you left unguarded! Get back to bathhouse and find out what is underneath it.”</p><p></p><p>We will start next week at the secret door in the bathhouse.</p></blockquote><p></p>
[QUOTE="jasper, post: 8144106, member: 277"] Descent into Avernus # 2 Session 2 Chapter 1 Bacchus Bathhouse Evening of Day 1 to Day 2 8 AM. PC killed 0 Monsters Killed 20 Villains Captured 2 Villains Escaped 2. No treasure or level this time. This will happen due to various reasons. Start Time 7:22 End Time 9:13 I had an average group of five. Hafice Tallfellow Rogue 1. Gary Barbarian 2. Ditty Kong Barbarian 2. Likus Bard 2. Thad Vlad the Chad Sorcerer 2. Lenny burning mad mouse aka Gary’s pet. Captain Zodge, “What. Did. You. Do.” Growing red in the face. “Just get back to Bacchus Bathhouse and find out what is going underneath the business.” Eleven hours earlier. Having learned of the Dead Three. Wait a minute. They need to read the notes. The Dead Three are evil adventurers named Bane, Bhaal, and Myrkul who long ago quested to become gods. They succeeded but grew even more ambitious. They tried to seize the [I]Tablets of Fate[/I] from the overgod Ao and use them to rule over Faerûn and its gods. They failed and were slain during the Time of Troubles. Since then, a variety of contingency plans they had in place allowed them to be reborn. Bane is a god of tyranny, and both he and his worshipers seek to rule the world. Bane grants power to those who strive to rule with an iron fist. By imposing order on the world, Bane’s followers ensure that those who are clever, strong, and ambitious rise to the top while the weak languish in slavery. Bhaal is a god of murder who lends power to those whose killings invoke fear and dread. The act of murder is only half the equation. The second half is the suspicion, paranoia, and fear that a seemingly unstoppable killer can evoke. Bhaal seeks to inspire fear by slaying those seemingly beyond the reach of death. Myrkul is the Lord of Bones, claiming power over corpses and souls. His cultists are those who seek to claim lore, power, and even fealty from the deceased. Having stolen the dead pirate’s eyepatch, the group arrive at Bacchus Bathhouse. It is still open for business as the hours are eight a.m. to midnight. Four commoners are in the baths. The baths are small walk down pools. Ditty Kong steps in fully clothed into the south pool. “Very Nice. You mind if I fart in the tub?” Bob his surprised bath mate is mute. Jadaz an androgynous human masseuse comes storming out of the south massage room. Jadaz, “Excuse me kind people. You need to remove your clothing BEFORE you get in the tub. It is one silver. Qurmilah take this barbarian’s clothing and air out to dry.” Likus flirting with Jadaz,” And what are your prices for your services.” Jadaz calmly and hypnotically lists the various prices of the twenty services. Kong and Likus take the three silver piece thirty-minute massage with oil and scent. All the group try to pump the employees (GET YOUR MIND OUT THE GUTTER LIKUS.) for information. They do discover Duke Lord Mortlock Vanthampur owns the place. Mortlock is one of the sons of Duke Thalamra Vanthampur. But no connection to the Dead Three cult. Thad, “Well it is ten o’clock and no information on the Dead Three. I guess we go to docks and raid the Uncivil Serpent. Take at least one prisoner and steal their treasure.” Group, “YES WE BE PIRATE KINGS. LOOT. LOOT. BURN. AND LOOT.” Gary, “I love Looting.” DM, “WHAT. Okay. Give me a minute.” Flips back to page 18 reads about Uncivil Serpent. Quickly brings out more tac-tiles and draws a ship on it. Flips open the MM to Bandit entry. The group arrive at docks at midnight or a little after. One shipman is on the rear deck. Some lanterns are hung with care in the hopes of Saint Loot will be there. The gangplank is down on the dock. The patrol has reported all quiet on docks. Gary, “I think I going to swim to bow, climb the chain and get ready to kill the seaman.” Likus, “I am going to yell out naughty stuff to the person on guard and see if he lowers the gangplank.” Kong, “I am going to yeet the gnome Hafice into the sails and wait at the dock till he drops the gangplank.” DM, “Or you could just walk up the gangplank.” Group, “OH!”. The group walks up and try to board the ship. Gillian First Mate, “Hold on. Hold on you drunk sods. This not your ship.” The group flash their badges. They are single file and being blocked by Gillian. Likus, “Look, we took this eyepatch off Dead-Eye. He spilt the beans. We want your treasure and your ship. You can join us as crew. Or be arrested for slavery. And other charges.” Gillian shouting, “What type of coppers are you. How long have you been on the force? A week? Slavery is not illegal in the Gate. Plus, Dead-Eye had the key to treasure chest. Coppers you are kind of slow.” Noise is heard below deck. Likus, “Actually we had our badges for a whole day!” Thad Vlad the Chad, “Well actually. Seventeen hours. Six minutes and forty-five seconds.” A few more bandits arrive on deck from the fore and aft deck doors. And the fight breaks out. Gary throws Lenny the mouse into Mary Ann’s face giving advantage to Likus next swing. After necro ten of the pirates they take Howl the Third prisoner. And send him on to Zodge. Coming up empty on the ship they return to bathhouse. It is closed. The group discusses various means of entry. Gary comes up with the idea of the rogue sneaking up and peeking into the windows. (Inspiration Gary). Tallfellow spies in the windows. Three women with daggers are in the bath main room. A male armed with glowing claws guards the north room. The group quietly pops the locks of the outdoor guard and main door. Rushing in yelling, “Police.” They are able to get close to the women. But the women’s daggers glow black and they attack. They kill two of the guards. Capture Mary Ann. But the north room is empty. Captain Zodge, “So the Flaming Fist now owns a pirate ship and is responsible for dock fees. Tarina is under a death sentence from some pirates. You lost a suspect. And there is a secret door in the Bacchus Bathhouse you left unguarded! Get back to bathhouse and find out what is underneath it.” We will start next week at the secret door in the bathhouse. [/QUOTE]
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