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Jasper DMs Dungeon of the Mad Mage Spoilers Completed
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<blockquote data-quote="jasper" data-source="post: 7565672" data-attributes="member: 277"><p>DDAL 08-10 Session </p><p>The Skull Square Murders with spoilers.</p><p>TP 4 AP 4 Renown 1 Downtime 10 APL 7</p><p>PC Killed 1 Monsters Killed 264 Villains Captured 12 Villains Escaped 13 Obaya Uday Cash left on hand 6,895 PP. No one died in this adventure. And only one hero was zeroed out. Four hour module in one hour fifty minutes due to smart play.</p><p>I had a weak group of five. Since this was in Skullport those players who had pcs with “Wanted in Skullport” did not play them. “SIGH”.</p><p>The party of five meet Volo at the Guts and Garters who mentions he needs a golden ticket um key to loot Ahghairon’s Tower and casually mentions the murders. He thinks Thimblewine Pawn shop may have it. </p><p>Scattershot the beast master tries to threaten Thimblewine with his great four feet height. Thimblewine stands on her tip toes; licks him on the nose and demands a bigger bribe. With the bribe being paid and some calming words from Jasper, she tells about Mugrub and his location at Skull Square.</p><p>Arriving at the square the party questions three of the town people. All the murder victims were evil and nasty. They were either garroted or stabbed with stiletto heels. The slum lord committed suicide by tying himself into a chair and throw himself off the roof six times. When this did not work, he drown himself in a kiddy pool. The bodies were consumed by some of town’s people and been food were the best think the victims ever did for the town. Frankie points out Mugrub’s house which is strangely darker than normal. </p><p>Silently breaking into his house they totally ignore his body for a half hour while they search for the key. They discover a note about Ms. Stillwater. Then they investigate the body. Mugrub was strangled and beheaded by who they don’t know. Asking Frankie they get the location of Ms. Stillwater.</p><p>Ms. Stillwater makes a living by selling zombie trap triggers. Ok she sells dead folks by sea side. After not making a sell but finding out that Jasper’s smooth talking ways. She reveals she was just a go between Grubbus the bookie and Mugrub. </p><p>Arriving at the back door of the Bat Roost warehouse, they back down from people in front of them and get back in line. After about a half hour they are invited inside. They see Grubbus interviewing the people who were in front of them. Grubbus is not impress with the group but let slips he knows who has the key. Since Scattershot tick Grubbus off, Grubbus agrees to give up the information if Scattershot would wear a clown outfit and be the intermission entertainment. The fight (and only combat of the day) between Scattershot and blackguard goes five rounds. With the party members throwing rotted tomatoes at either their friend or the blackguard. After Scattershot’s defeat, the bookie tells them where the mind flayer Yraxilinith lives.</p><p>Breaking into Yraxilinith’s lair was easy. Well, except for the cross bolt to Jasper’s head when she failed to disarm the trap. The group was very respectable and asked nicely about the key. (Totally forgetting the murders.) Yraxilinith tells them they was pass on to Cory a courier to be deliver to Keel Haul in Middle Skullport. He also confesses to the murders, but the adventurers didn’t care. </p><p>This is the first module of this season I could run as is without adding to or making things up to get the story to fit.</p></blockquote><p></p>
[QUOTE="jasper, post: 7565672, member: 277"] DDAL 08-10 Session The Skull Square Murders with spoilers. TP 4 AP 4 Renown 1 Downtime 10 APL 7 PC Killed 1 Monsters Killed 264 Villains Captured 12 Villains Escaped 13 Obaya Uday Cash left on hand 6,895 PP. No one died in this adventure. And only one hero was zeroed out. Four hour module in one hour fifty minutes due to smart play. I had a weak group of five. Since this was in Skullport those players who had pcs with “Wanted in Skullport” did not play them. “SIGH”. The party of five meet Volo at the Guts and Garters who mentions he needs a golden ticket um key to loot Ahghairon’s Tower and casually mentions the murders. He thinks Thimblewine Pawn shop may have it. Scattershot the beast master tries to threaten Thimblewine with his great four feet height. Thimblewine stands on her tip toes; licks him on the nose and demands a bigger bribe. With the bribe being paid and some calming words from Jasper, she tells about Mugrub and his location at Skull Square. Arriving at the square the party questions three of the town people. All the murder victims were evil and nasty. They were either garroted or stabbed with stiletto heels. The slum lord committed suicide by tying himself into a chair and throw himself off the roof six times. When this did not work, he drown himself in a kiddy pool. The bodies were consumed by some of town’s people and been food were the best think the victims ever did for the town. Frankie points out Mugrub’s house which is strangely darker than normal. Silently breaking into his house they totally ignore his body for a half hour while they search for the key. They discover a note about Ms. Stillwater. Then they investigate the body. Mugrub was strangled and beheaded by who they don’t know. Asking Frankie they get the location of Ms. Stillwater. Ms. Stillwater makes a living by selling zombie trap triggers. Ok she sells dead folks by sea side. After not making a sell but finding out that Jasper’s smooth talking ways. She reveals she was just a go between Grubbus the bookie and Mugrub. Arriving at the back door of the Bat Roost warehouse, they back down from people in front of them and get back in line. After about a half hour they are invited inside. They see Grubbus interviewing the people who were in front of them. Grubbus is not impress with the group but let slips he knows who has the key. Since Scattershot tick Grubbus off, Grubbus agrees to give up the information if Scattershot would wear a clown outfit and be the intermission entertainment. The fight (and only combat of the day) between Scattershot and blackguard goes five rounds. With the party members throwing rotted tomatoes at either their friend or the blackguard. After Scattershot’s defeat, the bookie tells them where the mind flayer Yraxilinith lives. Breaking into Yraxilinith’s lair was easy. Well, except for the cross bolt to Jasper’s head when she failed to disarm the trap. The group was very respectable and asked nicely about the key. (Totally forgetting the murders.) Yraxilinith tells them they was pass on to Cory a courier to be deliver to Keel Haul in Middle Skullport. He also confesses to the murders, but the adventurers didn’t care. This is the first module of this season I could run as is without adding to or making things up to get the story to fit. [/QUOTE]
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