Kraedin said:I would say that it is overpowered, but I'm rather biased. I don't even allow Greater Spell Focus, fox's cunning, owl's wisdom, eagle's splendor, or any PrC with a Spell Power ability in my games.
Schmoe said:
I tend to agree with Kraedin. It's already tough enough to make a saving throw at medium to high levels with your poor saves. Feats like Greater Spell Focus and Spell-casting Prodigy only exacerbate the situation. How many spellcasters do you want throwing around Mass Charms with a Will DC of 30? In my campaign, I don't want any.
The additional 1 spell per day just takes it from "overpowered" to "munchkin's dream."
LokiDR said:
I think that is farther than most games go. If you are going to take out the the mental stat buffs, then spellcasting prodogy should go too. But for most games, those spells are available, as are their empowered versions. What about items of stat improvement? Tomes? Specialization?
I don't think the feat goes into munchkin's dream. For that, try spellfire wielder, or shadow magic.
Schmoe said:
Well, I allow the enhancement spells and items, but I don't allow any feats beyond the basic Spell Focus. I think that provides more than enough potential for a spell caster to shoot his spell DC's through the roof.
But really, how many spellcasters in the Forgotten Realms don't have the Spellcasting Prodigy feat? I'm conjecturing wildly, but I would imagine that there are a good deal more that have the feat than don't, regional BS not withstanding.