What iserith and robus said, basically.
But with the added, and very occasional, use of investigation that if there is a strict time constraint to find something and the player wants to rely on their character's talents to overcome the player's moment of deficiency. Specifically I mean the following sort of situation:
(after ample description of the room, including furnishings and decor)
DM: "You've only got a few moments to search the room for the hidden item you came here to find before you will have to choose between leaving without being noticed and getting caught trespassing. What do you do?"
Player: "There are so many places it could be... I don't know which are more likely. My character takes a moment to consider the hiding places available, rank them in order of likeliness, and then search them in order of most to least."
DM: "Good. Make an Intelligence (Investigation) check against a DC of [insert what I feel is appropriate based on the actual conditions of the room]. If you pass, the ranked list is appropriately ordered so that you reach the right hiding place with time to spare. Failure means you'll be noticed while exiting and will have to deal with evading pursuit. Cool?"
Player: "Cool... and I rolled a..."