Springheel
First Post
I'm finding Intimidation a difficult skill to wrap my head around.
1. How does the DM decide the DC of an intimidation check? What factors should determine whether it is "Very Hard" or just "Medium"? Let's say a dwarf fighter is trying to intimidate a goblin into giving up a secret. It seems like any or all of the following considerations might be a factor:
How wounded is the dwarf?
How wounded is the goblin?
Are either of them armed?
Is the goblin used to being bullied?
Did the dwarf just beat the goblin in a fight?
Does the dwarf have a group of friends present?
Does the goblin have a group of friends present?
Does the goblin know that reinforcements will be there soon?
Has a bigger boss threatened the goblin's life if he reveals the secret?
Did the goblin just watch several friends get killed by the dwarf?
Did the dwarf just give an intimidating speech?
etc, etc
That seems like a hell of lot to try and weigh in the spur of the moment.
Let's say the dwarf is badly wounded and unarmed, but has four strong friends behind him and the goblin is alone but is expecting reinforcements and was threatened with death if he revealed the secret, and the dwarf's player just gave a great speech. What should the DC be?
2. Some monsters have a bonus to Intimidation (eg, Thug has +2). Presumably they can attempt to intimidate PCs? (whether the players have to abide by the result is a separate discussion)
How would the DM set the DC for such a roll? Or is it a contested roll (and if so, contested by what)?
1. How does the DM decide the DC of an intimidation check? What factors should determine whether it is "Very Hard" or just "Medium"? Let's say a dwarf fighter is trying to intimidate a goblin into giving up a secret. It seems like any or all of the following considerations might be a factor:
How wounded is the dwarf?
How wounded is the goblin?
Are either of them armed?
Is the goblin used to being bullied?
Did the dwarf just beat the goblin in a fight?
Does the dwarf have a group of friends present?
Does the goblin have a group of friends present?
Does the goblin know that reinforcements will be there soon?
Has a bigger boss threatened the goblin's life if he reveals the secret?
Did the goblin just watch several friends get killed by the dwarf?
Did the dwarf just give an intimidating speech?
etc, etc
That seems like a hell of lot to try and weigh in the spur of the moment.
Let's say the dwarf is badly wounded and unarmed, but has four strong friends behind him and the goblin is alone but is expecting reinforcements and was threatened with death if he revealed the secret, and the dwarf's player just gave a great speech. What should the DC be?
2. Some monsters have a bonus to Intimidation (eg, Thug has +2). Presumably they can attempt to intimidate PCs? (whether the players have to abide by the result is a separate discussion)
How would the DM set the DC for such a roll? Or is it a contested roll (and if so, contested by what)?