Artoomis
First Post
Mind you , my DM won't allow this
, but, by the rules, could one have inspire Courage, Inspire Greatness and Inspire Heroics all going at once?
It requires a Standard Action to activate each of these, but no action is required to maintain them.
However, "...Even while using bardic music that doesn’t require concentration, a bard cannot cast spells, activate magic items by spell completion (such as scrolls), spell trigger (such as wands), or command word. "
But.. these are all Supernatural abilities, which are not covered by the above.
It looks to me like, by the rules, you could start inspire Courage and then, the next round, add in Inspire Greatness and then, the next round, add in Inspire Heroics.
Furthermore, you could do this ahead of time (negating any reasonable change at sneaking around due to the noise) and enter combat with all three going at once.
Of course it would use up a number of the daily bardic music uses, but when combined with some bardic music optimization, could be quite powerful at high level.
At, say, 18th level with a party of six characters and some bardic music optimization, it would be easy to enter combat with +5 attack, +5 damage from Courage, +3 more attack from Greatness and +5 to all saves (plus more Fort bonuses) and AC at a cost of 5 daily uses (out of 18) of bardic music.
I'd say that's pretty darn good! This example is only with minor and very reasonable optimization, one could do even better.

It requires a Standard Action to activate each of these, but no action is required to maintain them.
However, "...Even while using bardic music that doesn’t require concentration, a bard cannot cast spells, activate magic items by spell completion (such as scrolls), spell trigger (such as wands), or command word. "
But.. these are all Supernatural abilities, which are not covered by the above.
It looks to me like, by the rules, you could start inspire Courage and then, the next round, add in Inspire Greatness and then, the next round, add in Inspire Heroics.
Furthermore, you could do this ahead of time (negating any reasonable change at sneaking around due to the noise) and enter combat with all three going at once.
Of course it would use up a number of the daily bardic music uses, but when combined with some bardic music optimization, could be quite powerful at high level.
At, say, 18th level with a party of six characters and some bardic music optimization, it would be easy to enter combat with +5 attack, +5 damage from Courage, +3 more attack from Greatness and +5 to all saves (plus more Fort bonuses) and AC at a cost of 5 daily uses (out of 18) of bardic music.
I'd say that's pretty darn good! This example is only with minor and very reasonable optimization, one could do even better.