Ideas for water spells?

I'm trying to give a villain a few nice offensive water spells, but the druid list doesn't have anything interesting. I only have core books, and I'm willing to make up rules myself. I just need some ideas.
 

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Water evocation/conjuration spells have always had a balance problem of being too much utility when used for problems other than what they were intended for - for example, quenching fires, destroying water elementals, ruining books, filling things with water, etc. - and not being very effective at what they were intended to do - push things around.
 

How about a spell that produces a blade that's effectively a jet of highly pressurized water (a la a pressure washer) it can do damage equivalent to a frost short sword, with the additional effect of an obscuring mist.
 

Waterball?

Rock to Mud fits
Miasma
Ice Spells
Water spout
Whirlpool
the various Cloud and Mist spells fit the theme
as would acid and poison spells
 
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For a villain?
What's wrong with Horrid Wilting?
I know I've heard of a spell that forces the target to begin drowning, as his lungs fill with conjured water. Can't remember where though.
You could modify tree-stride into "puddle-jumper" which could be handy if there are enough water sources nearby.
If the villain has some way to breathe water, give him a spell that let's him instantly flood the area around him. Maybe some sort of modified wall of water that puts the caster inside a large cube of standing water?
 

Tinner said:
I know I've heard of a spell that forces the target to begin drowning, as his lungs fill with conjured water. Can't remember where though.
?

Crisis of Breath? its a psionic power and could work
 

Pick any energy spell and convert it to water. In Avatar: The Last Airbender, Kitara's waterbending slices through stone. You could have scalding ray instead of scorching ray, a waterball that deals impact damage instead of a fireball, etc., etc. Someone mentioned a wave that bull rushes...you could simply convert the Bibgy spells into water globes instead of hand-shaped force effects.
 

Riptide.
Generates a tide-like wave of force.

Evocation [Force]
Level: Drd 2, Sor/Wiz 2
Components: V, S, M
Casting Time: 1 action
Range: Close (25 ft. + 5ft./2 levels)
Target, Effect or Area: Cone (up to one target / caster level)
Duration: Instantaneous
Saving Throw: Special (see text)
Spell Resistance: Yes

Description
The forsaken elves are not known for their creative impulses, but this spell was fashioned by one of their seafaring mages, a privateer and sea witch by the name of El-Edrell. He would use its magic to repel hostile boarders (or passengers who had overstayed their welcome, it is rumored) by washing them off of their feet and sweeping them overboard.

Spell Effect
When this spell is invoked, it creates a wave of blue-green force that sweeps all in the affected area from their feet. The effect is treated as a Trip attempt on each affected target, with no roll required of the caster. Each target rolls to retain their footing, making resistance checks against Strength or Dexterity, whichever is better, against the DC of the spell (not the casters Strength score). The tide is treated as a Medium-sized creature for purposes of modifiers to this roll, and a target with 4 or more legs, or otherwise superior stability over the human form (such as an ooze) gains a +4 stability modifier to this check.

Subjects affected by this spell do not gain an attack of opportunity to trip the caster if they succeed in retaining their footing, although the spellcasting itself may provoke a standard attack of opportunity normally.

Arcane Material Components: A pint of seawater that is poured out in the direction of the spells area of effect.
 

Rupture, a spell that causes the targets cells to fill with too much water and rupture. Multi-round spell, and in the first round can be confused for droplets of sweat covering the entire body... Target gets a fortitude save each round, and if they save the effect stops in two or three rounds. Kind of like the opposite of horrid wilting...
 

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