I am in the process of creating an evil NPC for my party to battle with in a future part of my campaign. I have in mind an elf Druid who has been corrupted and gone over to the "Dark Side."
After doing some research into the class, I find this to be more of a challenge than I thought. I am curently stuck on 2 main hurdles: 1) Though Druids can be NE, the PHB implies that if they stray from the Druidical path too much (my NPC would warp and twist nature to his evil purposes) thay lose their Druid powers and abilities. 2) I run my campaign in the Realms and there does not seem to be a suitable evil power for him to worship or have been originally corrupted by (as far as I know anyway).
I was hoping to get some input and help on this so that I can get past these hurdles. I understand, ultimately, that I can do what I want and justify the NPC's existence in my world, but I was hoping for a more creative solution.
Thanks,
Matt
After doing some research into the class, I find this to be more of a challenge than I thought. I am curently stuck on 2 main hurdles: 1) Though Druids can be NE, the PHB implies that if they stray from the Druidical path too much (my NPC would warp and twist nature to his evil purposes) thay lose their Druid powers and abilities. 2) I run my campaign in the Realms and there does not seem to be a suitable evil power for him to worship or have been originally corrupted by (as far as I know anyway).
I was hoping to get some input and help on this so that I can get past these hurdles. I understand, ultimately, that I can do what I want and justify the NPC's existence in my world, but I was hoping for a more creative solution.
Thanks,
Matt