D&D (2024) I have the DMG. AMA!

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FitzTheRuke

Legend
I'm not trying to brag - I'm just trying to provide a humble service to my curious ENWorld friends (yes, that includes YOU).

For background: As many of you know, I own a Comic & Game store. Us FLGSes in North America can sell the DMG starting tomorrow (Oct 29). I just happened to pick my store's copies up a day early. My store is closed today, so there's no chance that I'll be selling them until tomorrow, but I think it's fine if I answer your burning questions.

So... what do you want to know?

Keep in mind, I haven't read it yet - so we may be finding some things out together. Also - it may take me a bit to research answers.
 

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DinoInDisguise

A russian spy disguised as a t-rex.
Do they dedicate anytime to pacing? In particular the value of up and down beats, or the damage done by over narration, and the such. Other options includes when to switch your attention to another player, the value of easy combats, or when to give information?

I found that to be one of a few major parts of DMing that the DMG just, seemingly, never addresses.
 






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