Slit518
Adventurer
Right now I am playing in a campaign where we rotate who DMs.
My character comes from a a far-east region, and I want to simulate some of that in his weaponry and armor.
For this I am going to model what gear I want from the Japanese Samurai.
My character get's his gear shipped to him from his homeland, but due to his job, and low-income, he can only get an item or two shipped over at a time. And not to mention it takes a month.
The first item I had shipped was his grandfather's Katana, which I modeled after a Longsword.
I also hope to ship a Wakizashi, modeled after a Shortsword.
The weapon I am struggling with however is the Kanabo. It is a two handed club used by the Samurai for breaking of bones, as well as the smashing of shields. I am not sure which weapon would be appropriate for this.
Greatclub - I feel this weapon has the look, and the feel, but doesn't really have the impact of a shield shattering club that has been finely crafted and lined with metal studs. Though, the Greatclub does have the weight, coming in at 10lbs.
Mace - Same with this weapon, it's only 1 handed, and it does 1d6 which is a die grade down.
Maul - This weapon is great, as it deals 2d6 damage, it's strictly two-handed, and it has the weight property, coming in at 10lbs.
Warhammer - This weapon is probably the 2nd best choice in my opinion, with it being 1d8 one-handed, and a 1d10 versatile, though it only weighs 2lbs? It just feels light to me.
Does anyone else have a suggestion for what would make a good Kanabo?
Thanks in advance!
My character comes from a a far-east region, and I want to simulate some of that in his weaponry and armor.
For this I am going to model what gear I want from the Japanese Samurai.
My character get's his gear shipped to him from his homeland, but due to his job, and low-income, he can only get an item or two shipped over at a time. And not to mention it takes a month.
The first item I had shipped was his grandfather's Katana, which I modeled after a Longsword.
I also hope to ship a Wakizashi, modeled after a Shortsword.
The weapon I am struggling with however is the Kanabo. It is a two handed club used by the Samurai for breaking of bones, as well as the smashing of shields. I am not sure which weapon would be appropriate for this.
Greatclub - I feel this weapon has the look, and the feel, but doesn't really have the impact of a shield shattering club that has been finely crafted and lined with metal studs. Though, the Greatclub does have the weight, coming in at 10lbs.
Mace - Same with this weapon, it's only 1 handed, and it does 1d6 which is a die grade down.
Maul - This weapon is great, as it deals 2d6 damage, it's strictly two-handed, and it has the weight property, coming in at 10lbs.
Warhammer - This weapon is probably the 2nd best choice in my opinion, with it being 1d8 one-handed, and a 1d10 versatile, though it only weighs 2lbs? It just feels light to me.
Does anyone else have a suggestion for what would make a good Kanabo?
Thanks in advance!