LegionError121
Explorer
Hi. It has been a while.
I play a Wizard/Necromancer called, Muffin. She's a Tiefling who was raised (yes, this is a pun) to continue the Necromancy Traditions of her familiy by becoming a Necromancer.
Having been raised by a Necromancer, she knows a lot about the Undead (Specifically, the kind of Undead that Necromancers are responsable for) and has a different outlook on life compared to other people as she's very much like "well, it's dead. Why wouldn't you animate it? It could be useful."
So, I've finally reached level 6, I've read about everything I can with to do with Necromancy and then I wondered what peeps did to be effective with the Undead . . . and there's not all that much.
So, taking what I've said into consideration, what sort of things could you do inside and outside of combat using Skeleton's or Zombies? My DM is very much against allowing skeletons/zombies from using armour so I'm looking for interesting things that border on the edge of meta-gaming.
I play a Wizard/Necromancer called, Muffin. She's a Tiefling who was raised (yes, this is a pun) to continue the Necromancy Traditions of her familiy by becoming a Necromancer.
Having been raised by a Necromancer, she knows a lot about the Undead (Specifically, the kind of Undead that Necromancers are responsable for) and has a different outlook on life compared to other people as she's very much like "well, it's dead. Why wouldn't you animate it? It could be useful."
So, I've finally reached level 6, I've read about everything I can with to do with Necromancy and then I wondered what peeps did to be effective with the Undead . . . and there's not all that much.
So, taking what I've said into consideration, what sort of things could you do inside and outside of combat using Skeleton's or Zombies? My DM is very much against allowing skeletons/zombies from using armour so I'm looking for interesting things that border on the edge of meta-gaming.