Shin Okada
Explorer
And how much skill modifier, say, one's level +X, is needed to use Thievery skill at trustful level?
Most of the pre-4e adventures (modules) were assuming that there is at least one PC who has Trapfinding class feature and reasonably high Search and Disable Device.
But AFAIK 4e core rules are not strongly suggesting to have a PC with high thievery skill.
Now, we have a year and a half worth of published or official adventures. Reading them, how your feeling on Thievery skill? Is it a must-have for an effective adventurer party? Or not? If that is, how high should it be, comparing to the party's level, to be effective?
Most of the pre-4e adventures (modules) were assuming that there is at least one PC who has Trapfinding class feature and reasonably high Search and Disable Device.
But AFAIK 4e core rules are not strongly suggesting to have a PC with high thievery skill.
Now, we have a year and a half worth of published or official adventures. Reading them, how your feeling on Thievery skill? Is it a must-have for an effective adventurer party? Or not? If that is, how high should it be, comparing to the party's level, to be effective?
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