It's easy to make a monster powerful. Stick a couple of big numbers on it, and you're done. A tarrasque is powerful. It ain't scary, though.
How do you make your players afraid of demons? You know how The Omen is more scary than Star Wars, despite a child being able to make a window fall on someone doesn't exactly compare blowing up the entire planet.
What abilities and traits do you give your scary demons that make your players hesitate before turning the lights out that night? How do you distinguish between powerful cabs scary?
Here's my initial attempt at a demon. It is only partway they, but I gave it some malevolent planning abilities that I hope players will find creepy. I have a long way to go though.

How do you make your players afraid of demons? You know how The Omen is more scary than Star Wars, despite a child being able to make a window fall on someone doesn't exactly compare blowing up the entire planet.
What abilities and traits do you give your scary demons that make your players hesitate before turning the lights out that night? How do you distinguish between powerful cabs scary?
Here's my initial attempt at a demon. It is only partway they, but I gave it some malevolent planning abilities that I hope players will find creepy. I have a long way to go though.
