John Crichton
First Post
Hello all. This is a topic I raised at the WOTC boards but only got a few responses (thread is here). I was wondering what any of you do for this situation. 

Any help with this is greatly appreciated as the campaign I'm running now deals with a ton of ranger-esque & forest settings.Anyone remember the old 2E proficiency: set snares?
Well, I ran into an interesting question from a player in my latest session. He wants to make a trap (basically a rope snare) to catch/incapacitate a creature (man sized). Looking through the PHB and even Song & Silence I could only come up with a few solutions.
Wilderness Lore could fit the bill, but that's mostly used for smaller creatures and the like (not humanoids). The Craft (trapmaking) skill could also apply, but that doesn't really go with what the ranger would be doing. That skill seems to be more geared towards mechanics (gears, pulleys, etc.).
I finally just said that since craft can be used untrained that he could make a base craft check +2 (for 5 ranks in Wilderness Lore) if he only used items found in a natural (in this case a forest) setting.
So, I ask: What do you all do for things like setting non-deadly traps and the like?