D&D 5E How did tasha/iggwilv bind and control Graz'zt

HaroshiXL

First Post
For a new campaign I'm playing soon my goal is to bind and control some type of entity. I read that Tasha did it but theres no information on how so i was wondering if anyone here knew. Also just telling me about how to control creatures like demons or devils permanently in general would be helpful. I think it may have something to do with true names but I'm not entirely sure.
 

log in or register to remove this ad

I'd do something like gen up an artifact broken into a few parts, and the players have to go places (perhaps even other planes) and collect parts to before confronting the big bad and binding them up. Or maybe it's a single talisman, or an ancient tome (artifact), or whatever. You need a MacGuffin. Then craft the final confrontation so the players have to defeat the entity's minions, nerf its power, and finally, use the artifact to trap it. Just remember- never cross the streams!
 

There was a lot of "historical" information in Dragon 414, under History Check, the Iggwilv - Graz'zt affair. Basically, she stole tons of secrets from Fraz-Urb'luu after imprisoning him first, including the tome of Zyx. There is quite a bit of history here as well.

In practical terms, true names are great but very dangerous both in terms of story and power. I agree what some sort of special MacGuffin (maybe the tome above) is probably better.
 

For a new campaign I'm playing soon my goal is to bind and control some type of entity. I read that Tasha did it but theres no information on how so i was wondering if anyone here knew. Also just telling me about how to control creatures like demons or devils permanently in general would be helpful. I think it may have something to do with true names but I'm not entirely sure.
You have to wait until you become a 9th Level Dungeon Master, and then Ms. Frost or whoever leads your coven will teach you. It's a few levels after you learn the Mind Bondage spell.
 

Attachments

  • 043.jpg
    043.jpg
    39.7 KB · Views: 242

There is no official "canon" version of how to bind a demon lord. The closest thing we have are the summon demon spells: Summon Greater Demon

Which only give you a rough idea how you might go about it. By I would suggest:
  1. Complex and Difficult ritual to summon the demon lord
  2. Complex and Difficult ritual to bind/contain the demon lord
  3. Special artifact or legendary magic item and the demon lord's true name to control it
 
Last edited:


There's no definitive "canon" answer about HOW Iggwilv brought Graz'zt to the Material Plane (he was in the middle of a fight with harpies and troglodytes apparently), but several books use the specific language that she summoned him.

I know that somewhere in 3e there specifically was a "Summon Graz'zt" 9th spell that was in Iggwilv's Demonomicon or one of the various spellbooks she made (a couple such books appeared in Dragon magazine), but I'll have to double check which source that was from.

When it comes to True Names, 5e really hasn't explored that mechanically (at least not yet). The Monster Manual says: "A mortal who learn's a demon's true name can use powerful summoning magic to call the demon from the Abyss and exercise some measure of control over it."

There's also a lot of ways you can choose to spin that story. For example, troglodytes are associated with Demogorgon (one of Graz'zt nemeses), so maybe Iggwilv used gate and lured Graz'zt through / offered him an escape route. And then he ended up in an inverted magic circle she had prepared, and Iggwilv cast planar binding on him. That would be one possbility.

Another possible way to impose long-term control over a demon lord would be to acquire its demonic amulet (see Monster Manual page 51). "A creature possessing a demonic amulet can exact favors from the demon whose life essence the amulet holds or inflict great pain if the fiend resists. If an amulet is destroyed, the demon that created it is trapped in the Abyss for a year and a day."
 




Trending content

Remove ads

Top